Fallout 4 v1.10.163
Buffout 4 v1.26.2
Unhandled exception "EXCEPTION_ACCESS_VIOLATION" at 0x0001414674CD Fallout4.exe+1CD74CD
[Compatibility]
F4EE: true
[Fixes]
ActorIsHostileToActor: true
CellInit: true
CreateD3DAndSwapChain: true
EncounterZoneReset: true
GreyMovies: true
MagicEffectApplyEvent: true
MovementPlanner: true
PackageAllocateLocation: true
SafeExit: true
TESObjectREFRGetEncounterZone: true
UnalignedLoad: true
UtilityShader: true
[Patches]
Achievements: true
BSMTAManager: true
BSPreCulledObjects: true
BSTextureStreamerLocalHeap: true
HavokMemorySystem: true
INISettingCollection: true
InputSwitch: false
MaxStdIO: -1
MemoryManager: false
MemoryManagerDebug: false
ScaleformAllocator: true
SmallBlockAllocator: true
WorkshopMenu: true
[Warnings]
CreateTexture2D: true
ImageSpaceAdapter: true
SYSTEM SPECS:
OS: Microsoft Windows 7 旗舰版 v6.1.7601
CPU: GenuineIntel Intel(R) Core(TM) i5-4200H CPU @ 2.80GHz
GPU #1: Nvidia GM107M [GeForce GTX 850M]
PHYSICAL MEMORY: 5.10 GB/11.89 GB
PROBABLE CALL STACK:
[0] 0x0001414674CD Fallout4.exe+1CD74CD -> 83066+0x2D
[1] 0x0001414660E5 Fallout4.exe+1CD60E5 -> 503292+0x45
[2] 0x00013FB57BCA Fallout4.exe+03C7BCA -> 310686+0x3A
[3] 0x0001412E0F26 Fallout4.exe+1B50F26 -> 329005+0xC6
[4] 0x0001412E1432 Fallout4.exe+1B51432 -> 194800+0x202
[5] 0x0001412E3F67 Fallout4.exe+1B53F67 -> 1492866+0x67
[6] 0x0001412ACFED Fallout4.exe+1B1CFED -> 1079791+0x3D
[7] 0x0000773E570D kernel32.dll+001570D
[8] 0x00007768385D ntdll.dll+005385D
REGISTERS:
RAX 0x162D82DB8 (void*)
RCX 0x0 (size_t)
RDX 0x901D5F00 (void*)
RBX 0x0 (size_t)
RSP 0x6ECFFCC0 (void*)
RBP 0x6ECFFD40 (char*) "B`e<"
RSI 0x8FDBB380 (BSMasterParticleSystem*)
Name: ""
RDI 0x0 (size_t)
R8 0x61 (size_t)
R9 0x1 (size_t)
R10 0x23 (size_t)
R11 0x0 (size_t)
R12 0x145378088 (void* -> Fallout4.exe+5BE8088)
R13 0x145378080 (void* -> Fallout4.exe+5BE8080)
R14 0x1 (size_t)
R15 0x145378084 (void* -> Fallout4.exe+5BE8084)
STACK:
[RSP+0 ] 0x0 (size_t)
[RSP+8 ] 0x0 (size_t)
[RSP+10 ] 0x145378084 (void* -> Fallout4.exe+5BE8084)
[RSP+18 ] 0x1 (size_t)
[RSP+20 ] 0x80269E40 (BSParticleSystemManager*)
Name: ""
[RSP+28 ] 0x1414660E5 (void* -> Fallout4.exe+1CD60E5)
[RSP+30 ] 0x61 (size_t)
[RSP+38 ] 0x162D830C0 (void*)
[RSP+40 ] 0x6ECFFD40 (char*) "B`e<"
[RSP+48 ] 0x162D83078 (void*)
[RSP+50 ] 0x80070D00 (void*)
[RSP+58 ] 0x13FB57BCA (void* -> Fallout4.exe+03C7BCA)
[RSP+60 ] 0x33107D90 (Actor*)
Object Reference:
File: ""
Flags: 0x00000008
Form ID: 0xFF00BECF
Form Type: 45
File: "Unofficial Fallout 4 Patch.esp"
Flags: 0x00400409
Form ID: 0x0015E993
Form Type: 65
[RSP+68 ] 0x145379610 (void* -> Fallout4.exe+5BE9610)
[RSP+70 ] 0x0 (size_t)
[RSP+78 ] 0x0 (size_t)
[RSP+80 ] 0x3C656042 (void*)
[RSP+88 ] 0x0 (size_t)
[RSP+90 ] 0x1 (size_t)
[RSP+98 ] 0x7FE00000000 (size_t)
[RSP+A0 ] 0x80070D00 (void*)
[RSP+A8 ] 0x1412E0F26 (void* -> Fallout4.exe+1B50F26)
[RSP+B0 ] 0x145379610 (void* -> Fallout4.exe+5BE9610)
[RSP+B8 ] 0x145379610 (void* -> Fallout4.exe+5BE9610)
[RSP+C0 ] 0x0 (size_t)
[RSP+C8 ] 0x0 (size_t)
[RSP+D0 ] 0x0 (size_t)
[RSP+D8 ] 0x0 (size_t)
[RSP+E0 ] 0x14538E900 (void* -> Fallout4.exe+5BFE900)
[RSP+E8 ] 0x0 (size_t)
[RSP+F0 ] 0x1453795C0 (BSJobs::JobThread*)
[RSP+F8 ] 0x1412E1432 (void* -> Fallout4.exe+1B51432)
[RSP+100] 0x0 (size_t)
[RSP+108] 0x1453795C0 (BSJobs::JobThread*)
[RSP+110] 0x0 (size_t)
[RSP+118] 0x6ECFFE30 (char*) "TF"
[RSP+120] 0x0 (size_t)
[RSP+128] 0x0 (size_t)
[RSP+130] 0x0 (size_t)
[RSP+138] 0x1412E3F67 (void* -> Fallout4.exe+1B53F67)
[RSP+140] 0x1453795C0 (BSJobs::JobThread*)
[RSP+148] 0x0 (size_t)
[RSP+150] 0x0 (size_t)
[RSP+158] 0x0 (size_t)
[RSP+160] 0x1453795C0 (BSJobs::JobThread*)
[RSP+168] 0x1412ACFED (void* -> Fallout4.exe+1B1CFED)
[RSP+170] 0x4654 (size_t)
[RSP+178] 0x6ECFFE50 (void*)
[RSP+180] 0x8006EE70 (void*)
[RSP+188] 0x0 (size_t)
[RSP+190] 0x1453795C0 (BSJobs::JobThread*)
[RSP+198] 0x0 (size_t)
[RSP+1A0] 0x0 (size_t)
[RSP+1A8] 0x773E570D (void* -> kernel32.dll+001570D)
[RSP+1B0] 0x0 (size_t)
[RSP+1B8] 0x0 (size_t)
[RSP+1C0] 0x0 (size_t)
[RSP+1C8] 0x0 (size_t)
[RSP+1D0] 0x0 (size_t)
[RSP+1D8] 0x7768385D (void* -> ntdll.dll+005385D)
[RSP+1E0] 0x0 (size_t)
[RSP+1E8] 0x0 (size_t)
[RSP+1F0] 0x0 (size_t)
[RSP+1F8] 0x0 (size_t)
[RSP+200] 0x7746B990 (void* -> kernel32.dll+009B990)
[RSP+208] 0x7746B990 (void* -> kernel32.dll+009B990)
[RSP+210] 0x6ECFEE70 (void*)
[RSP+218] 0x0 (size_t)
[RSP+220] 0x0 (size_t)
[RSP+228] 0x0 (size_t)
[RSP+230] 0x0 (size_t)
[RSP+238] 0x0 (size_t)
[RSP+240] 0x0 (size_t)
[RSP+248] 0x0 (size_t)
[RSP+250] 0x0 (size_t)
[RSP+258] 0x0 (size_t)
[RSP+260] 0x0 (size_t)
[RSP+268] 0x0 (size_t)
[RSP+270] 0x0 (size_t)
[RSP+278] 0x0 (size_t)
[RSP+280] 0x0 (size_t)
[RSP+288] 0x0 (size_t)
[RSP+290] 0x0 (size_t)
[RSP+298] 0x0 (size_t)
[RSP+2A0] 0x0 (size_t)
[RSP+2A8] 0x0 (size_t)
[RSP+2B0] 0x0 (size_t)
[RSP+2B8] 0x0 (size_t)
[RSP+2C0] 0x0 (size_t)
[RSP+2C8] 0x0 (size_t)
[RSP+2D0] 0x0 (size_t)
[RSP+2D8] 0x0 (size_t)
[RSP+2E0] 0x0 (size_t)
[RSP+2E8] 0x0 (size_t)
[RSP+2F0] 0x0 (size_t)
[RSP+2F8] 0x0 (size_t)
[RSP+300] 0x0 (size_t)
[RSP+308] 0x0 (size_t)
[RSP+310] 0x0 (size_t)
[RSP+318] 0x0 (size_t)
[RSP+320] 0x0 (size_t)
[RSP+328] 0x0 (size_t)
[RSP+330] 0x0 (size_t)
[RSP+338] 0x0 (size_t)
Buffout 4 v1.26.2
Unhandled exception "EXCEPTION_ACCESS_VIOLATION" at 0x0001414674CD Fallout4.exe+1CD74CD
[Compatibility]
F4EE: true
[Fixes]
ActorIsHostileToActor: true
CellInit: true
CreateD3DAndSwapChain: true
EncounterZoneReset: true
GreyMovies: true
MagicEffectApplyEvent: true
MovementPlanner: true
PackageAllocateLocation: true
SafeExit: true
TESObjectREFRGetEncounterZone: true
UnalignedLoad: true
UtilityShader: true
[Patches]
Achievements: true
BSMTAManager: true
BSPreCulledObjects: true
BSTextureStreamerLocalHeap: true
HavokMemorySystem: true
INISettingCollection: true
InputSwitch: false
MaxStdIO: -1
MemoryManager: false
MemoryManagerDebug: false
ScaleformAllocator: true
SmallBlockAllocator: true
WorkshopMenu: true
[Warnings]
CreateTexture2D: true
ImageSpaceAdapter: true
SYSTEM SPECS:
OS: Microsoft Windows 7 旗舰版 v6.1.7601
CPU: GenuineIntel Intel(R) Core(TM) i5-4200H CPU @ 2.80GHz
GPU #1: Nvidia GM107M [GeForce GTX 850M]
PHYSICAL MEMORY: 5.10 GB/11.89 GB
PROBABLE CALL STACK:
[0] 0x0001414674CD Fallout4.exe+1CD74CD -> 83066+0x2D
[1] 0x0001414660E5 Fallout4.exe+1CD60E5 -> 503292+0x45
[2] 0x00013FB57BCA Fallout4.exe+03C7BCA -> 310686+0x3A
[3] 0x0001412E0F26 Fallout4.exe+1B50F26 -> 329005+0xC6
[4] 0x0001412E1432 Fallout4.exe+1B51432 -> 194800+0x202
[5] 0x0001412E3F67 Fallout4.exe+1B53F67 -> 1492866+0x67
[6] 0x0001412ACFED Fallout4.exe+1B1CFED -> 1079791+0x3D
[7] 0x0000773E570D kernel32.dll+001570D
[8] 0x00007768385D ntdll.dll+005385D
REGISTERS:
RAX 0x162D82DB8 (void*)
RCX 0x0 (size_t)
RDX 0x901D5F00 (void*)
RBX 0x0 (size_t)
RSP 0x6ECFFCC0 (void*)
RBP 0x6ECFFD40 (char*) "B`e<"
RSI 0x8FDBB380 (BSMasterParticleSystem*)
Name: ""
RDI 0x0 (size_t)
R8 0x61 (size_t)
R9 0x1 (size_t)
R10 0x23 (size_t)
R11 0x0 (size_t)
R12 0x145378088 (void* -> Fallout4.exe+5BE8088)
R13 0x145378080 (void* -> Fallout4.exe+5BE8080)
R14 0x1 (size_t)
R15 0x145378084 (void* -> Fallout4.exe+5BE8084)
STACK:
[RSP+0 ] 0x0 (size_t)
[RSP+8 ] 0x0 (size_t)
[RSP+10 ] 0x145378084 (void* -> Fallout4.exe+5BE8084)
[RSP+18 ] 0x1 (size_t)
[RSP+20 ] 0x80269E40 (BSParticleSystemManager*)
Name: ""
[RSP+28 ] 0x1414660E5 (void* -> Fallout4.exe+1CD60E5)
[RSP+30 ] 0x61 (size_t)
[RSP+38 ] 0x162D830C0 (void*)
[RSP+40 ] 0x6ECFFD40 (char*) "B`e<"
[RSP+48 ] 0x162D83078 (void*)
[RSP+50 ] 0x80070D00 (void*)
[RSP+58 ] 0x13FB57BCA (void* -> Fallout4.exe+03C7BCA)
[RSP+60 ] 0x33107D90 (Actor*)
Object Reference:
File: ""
Flags: 0x00000008
Form ID: 0xFF00BECF
Form Type: 45
File: "Unofficial Fallout 4 Patch.esp"
Flags: 0x00400409
Form ID: 0x0015E993
Form Type: 65
[RSP+68 ] 0x145379610 (void* -> Fallout4.exe+5BE9610)
[RSP+70 ] 0x0 (size_t)
[RSP+78 ] 0x0 (size_t)
[RSP+80 ] 0x3C656042 (void*)
[RSP+88 ] 0x0 (size_t)
[RSP+90 ] 0x1 (size_t)
[RSP+98 ] 0x7FE00000000 (size_t)
[RSP+A0 ] 0x80070D00 (void*)
[RSP+A8 ] 0x1412E0F26 (void* -> Fallout4.exe+1B50F26)
[RSP+B0 ] 0x145379610 (void* -> Fallout4.exe+5BE9610)
[RSP+B8 ] 0x145379610 (void* -> Fallout4.exe+5BE9610)
[RSP+C0 ] 0x0 (size_t)
[RSP+C8 ] 0x0 (size_t)
[RSP+D0 ] 0x0 (size_t)
[RSP+D8 ] 0x0 (size_t)
[RSP+E0 ] 0x14538E900 (void* -> Fallout4.exe+5BFE900)
[RSP+E8 ] 0x0 (size_t)
[RSP+F0 ] 0x1453795C0 (BSJobs::JobThread*)
[RSP+F8 ] 0x1412E1432 (void* -> Fallout4.exe+1B51432)
[RSP+100] 0x0 (size_t)
[RSP+108] 0x1453795C0 (BSJobs::JobThread*)
[RSP+110] 0x0 (size_t)
[RSP+118] 0x6ECFFE30 (char*) "TF"
[RSP+120] 0x0 (size_t)
[RSP+128] 0x0 (size_t)
[RSP+130] 0x0 (size_t)
[RSP+138] 0x1412E3F67 (void* -> Fallout4.exe+1B53F67)
[RSP+140] 0x1453795C0 (BSJobs::JobThread*)
[RSP+148] 0x0 (size_t)
[RSP+150] 0x0 (size_t)
[RSP+158] 0x0 (size_t)
[RSP+160] 0x1453795C0 (BSJobs::JobThread*)
[RSP+168] 0x1412ACFED (void* -> Fallout4.exe+1B1CFED)
[RSP+170] 0x4654 (size_t)
[RSP+178] 0x6ECFFE50 (void*)
[RSP+180] 0x8006EE70 (void*)
[RSP+188] 0x0 (size_t)
[RSP+190] 0x1453795C0 (BSJobs::JobThread*)
[RSP+198] 0x0 (size_t)
[RSP+1A0] 0x0 (size_t)
[RSP+1A8] 0x773E570D (void* -> kernel32.dll+001570D)
[RSP+1B0] 0x0 (size_t)
[RSP+1B8] 0x0 (size_t)
[RSP+1C0] 0x0 (size_t)
[RSP+1C8] 0x0 (size_t)
[RSP+1D0] 0x0 (size_t)
[RSP+1D8] 0x7768385D (void* -> ntdll.dll+005385D)
[RSP+1E0] 0x0 (size_t)
[RSP+1E8] 0x0 (size_t)
[RSP+1F0] 0x0 (size_t)
[RSP+1F8] 0x0 (size_t)
[RSP+200] 0x7746B990 (void* -> kernel32.dll+009B990)
[RSP+208] 0x7746B990 (void* -> kernel32.dll+009B990)
[RSP+210] 0x6ECFEE70 (void*)
[RSP+218] 0x0 (size_t)
[RSP+220] 0x0 (size_t)
[RSP+228] 0x0 (size_t)
[RSP+230] 0x0 (size_t)
[RSP+238] 0x0 (size_t)
[RSP+240] 0x0 (size_t)
[RSP+248] 0x0 (size_t)
[RSP+250] 0x0 (size_t)
[RSP+258] 0x0 (size_t)
[RSP+260] 0x0 (size_t)
[RSP+268] 0x0 (size_t)
[RSP+270] 0x0 (size_t)
[RSP+278] 0x0 (size_t)
[RSP+280] 0x0 (size_t)
[RSP+288] 0x0 (size_t)
[RSP+290] 0x0 (size_t)
[RSP+298] 0x0 (size_t)
[RSP+2A0] 0x0 (size_t)
[RSP+2A8] 0x0 (size_t)
[RSP+2B0] 0x0 (size_t)
[RSP+2B8] 0x0 (size_t)
[RSP+2C0] 0x0 (size_t)
[RSP+2C8] 0x0 (size_t)
[RSP+2D0] 0x0 (size_t)
[RSP+2D8] 0x0 (size_t)
[RSP+2E0] 0x0 (size_t)
[RSP+2E8] 0x0 (size_t)
[RSP+2F0] 0x0 (size_t)
[RSP+2F8] 0x0 (size_t)
[RSP+300] 0x0 (size_t)
[RSP+308] 0x0 (size_t)
[RSP+310] 0x0 (size_t)
[RSP+318] 0x0 (size_t)
[RSP+320] 0x0 (size_t)
[RSP+328] 0x0 (size_t)
[RSP+330] 0x0 (size_t)
[RSP+338] 0x0 (size_t)