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关于爆料,上班摸鱼,闲来无事水一贴

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吧里以前也发过,4chan上的爆料,可信度较高的,原帖地址:https://tieba.baidu.com/p/8246223657?pid=146768863987&cid=0#146768863987
看了很多,根据目前官方的信息来看,爆料的东西99%都是吻合的,所以想在6月份的直面会之前,来跟8U们讨论畅想一下星空,塑料英语,将就看吧,正经贴(天天褒姒,人都麻了)。


IP属地:重庆1楼2023-05-04 11:25回复
    general stuff:
    -Game starts with you "choosing" your location. aka you do not start at the same planet or station everytime you start a new game. it dependz on various things
    游戏从你“选择”你的初始位置开始,也就是你每次开始新游戏的时候,不会都从同一个星球或站点开始,可以选择不同的东西。【这点目前没有演示,但觉得应该是真的】
    -flyable space ships with space combat (missiles, lazers, gatling guns)
    可以飞的飞船,还有太空战斗(导弹、激光炮、加特林炮)。【这点实际演示已经是有的,而且好像确实是这3种弹药,所以说爆料还是很准的】
    -ship cuztomization
    飞船的可定制化。【就演示里的飞船自定义】
    -choose from a base model of a ship and from there on out you can swap things like engines, weapons, cargo, whatever. you can also make cosmetic changes, pretty much change the whole ship. Think of it like power armour in Fallout 4
    选择一个飞船的基础模组,然后你可以加以改装包括引擎、武器、货物之类的东西,你也可以改变飞船的外观,差不多可以改变整个飞船,可以把它想象成辐射4的动力甲。【这个相信大家演示里都看到了,性感,非常性感


    IP属地:重庆2楼2023-05-04 11:40
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      吃饭了,下午来水


      IP属地:重庆3楼2023-05-04 11:44
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        上班了,接着水


        IP属地:重庆8楼2023-05-04 14:02
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          -Nova Galactic is one of the manufacturer. They offer 3 different base models (exploration, cargo, gunboat). Axion Energy offers 2 (mining, cargo), Argos has 1 (science and exploration).
          Nova Galactic是飞船制造商之一,提供3种不同的飞船基础型号(探索,货运,战斗), Axion Energy提供2钟(采矿,货运),Argos提供1种(科学和探索)。【这几个制造商演示里也是有的】
          -Full weapon and armour customization like in Fallout 4
          所有的武器装备自定义,就像辐射4一样。
          -armour is layered again like in Fallout
          装甲是分层的,也是像辐射一样。【这应该是说像辐射的动力甲一样,分类的很多个部位,我猜的】
          -gravitiy changes depending on where you are (Planet, Moon, Space, Station). Wildlife looks more bulkier on planets/moons with higher gravity and sleeker on planets/moons with lower gravity. It is very science based so that all of it "makes sense". Still some wacky stuff but thats to be expected.
          重力的变化取决于你在哪里(行星,卫星,太空,空间站),野外生物在高重力的行星或卫星上看起来会非常庞大笨重,相反在较小的重力行星下看起来会稍微精美一点,看起来就灰常科学。【这个演示里倒是没有特别说明,但照理说应该是没有技术难度的,就看todd哥哥有没有这么用心了】
          -Gravity is a new "mechanic" in Starfield, since havok is now gone and has been replaced in-house. For example you can turn off gravity in a ship or a station and everything that isnt attached to a surface starts floating around (Prey?).
          自从havok被内部取消替换后,重力在星空就是一个新的“力”,举例来说,你可以关闭船上或者空间站上的重力后,里面所有没被固定的东西都会飘起来。【听说havok确实是取消了,就为了做重力系统,而且B站上的很多解析视频也特别说明过,飞船上的东西都是有一些绳索之类绑定了的,可信度较高,这个我脑海里一时间蹦出了很多个玩法】


          IP属地:重庆9楼2023-05-04 14:36
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            -Anti-gravity exists and no its not by centrifugal force. bitch we in the 2320's
            反重力是存在的,不是离心力,都已经2320年,还没点重力技术么。
            -intelligent life exists alltough it will be part of the main story's mystery. consider every sort of "alien" to be 99% primitive lifeforms (like Ashta or non-violent species)
            智慧生命是存在的,尽管它将成为故事主线神秘的一部分,每个种类的‘外星人’都是原始生命形式(就像是 Ashta或者其他非暴力种族)。【就星空偏硬核,不会像太空歌剧那样外星人到处飞,就外星智慧生命应该是作为最终的谜题被揭开,然后其他的外星生命大多都是原始的野兽之类的,像恐龙啊,异形啊,Ashta之类的怪物,这个Ashta就是自由联盟星系里的一种生物,感觉类似死亡爪,这个也许没太多人关注,但我感觉这方面对游戏性的影响应该是很大的,就比如这些对人类来说比较原始的外星生物,智慧高不高,是否有自己的文明,不一定非要是人类的这种文明,就类似异形一样的,有自己的生态系统,等级制度之类的,外星生物,这个词有很多可以畅想的空间呢】


            IP属地:重庆11楼2023-05-04 15:03
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              不好意思,暂时不能摸鱼了,有时间再水


              IP属地:重庆12楼2023-05-04 15:49
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                planets, yes there will be multiple, dozens even. Planets, moons, asteroids and other stations.
                行星,会有很多的行星,一打星球,行星,卫星,小行星和站点。【爆料还是保守了。。。。。】
                -each planet is bigger than skyrim's map with negative space inbetween every handcrafted location. would be fuckn stupid to let the player fly around in your ship when theres no actual distance between each place.
                每个星球都比天际的地图都要大,每个手工制作内容的位置之间都有很大的空白空间,让玩家在里面飞来飞去是愚蠢的。【这句话该怎么理解呢,楼主没读懂爆料者的意思】
                -procedual tech used between locations, now works and looks much better than in any of the previous games. you sometimes wont even notice it. theres radiant AI stuff now built into this aswell as other stuff. its no longer just a "brush tool" to paint areas, it can do much more. Sadly wont be part of CK
                各个位置都应用了程序生成技术,现在的程序生成做起来和看起来比以前的任何游戏都要好得多。你甚至不会注意到是程序生成的。现在有了一个比较强力的AI,它不再只是一个“画笔工具”来绘制区域,它可以做得更多。可惜不会成为ck的一部分。【程序生成这个东西,B社应该是应用的最早的一批公司了,从匕首雨开始,看起来这次的生成技术好像有大的提升,不过CK里没有,看来mod还是要靠手工呢
                -settlement building returns. this time much improved. early on in the game you'll get a quest to build a colony on a planet, you can decide to head there straight from the beginning of the game or just leave it on the side and do it later (like usual its completely optional stuff). The quest basically acts as a tutorial to explain the player how settlement building works. its its own questline with multiple tutorials showing you different things...and some lore attached to it so it actually makes sense why you're building a colony there. The dude giving you this quest is named Branson Garvey...
                据点系统回归,这次有很大的改动,游戏的早期,你会得到一个在一个星球上建立殖民地的任务,你可以决定从游戏一开始就直接去那里,或者只是把它放在一边去做其他的,(就像往常一样,全凭心情)。任务基本上作为一个教程来教玩家如何建造定居点。它有自己的任务线,有多个教程向你展示不同的东西,一些与之相关的任务会解释为什么要建造据点,给你这个任务的人叫布兰森·加维【加维。。。马桶好像动了。。。据点建设,演示里介绍了一下,但是不多,辐射4的建设我没怎么研究,太考验耐心了,这个是辐射76的升级版,而且好像占了很大一部分,甚至是作为一个大的游戏卖点,这次还是上帝视角,喜欢的可以期待一下】


                IP属地:重庆14楼2023-05-04 16:44
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                  -throughout the systems you can offer refugees and other people to start a new life in your colony. once they're there they will start setting up shops and if you build a landing pad traders aswell as new colonists will come visit your colony. Theres much more to talk about that stuff since itll be one of the biggest marketing selling points for this game. If you have more questions feel free to ask. Once you completed the first tutorial quest you can start building a colony pretty much on every planet/moon.
                  通过据点系统,你可以为你据点里的难民和其他人提供一个全新的生活,你在据点建立一个停机坪,人们就会来参观你的据点,或者定居在这里,建立商店之类的,有更多的东西可以谈论,因为它将是这款游戏最大的营销卖点,可以随时提问,一旦你完成了第一个教程任务,你就可以开始在几乎每个星球/月球上建立据点。【直面会应该是有更详细的内容,既然是一大卖点,Todd肯定要吹一遍的,这个加上mod,真的是无法想象了已经,就还是第一次看到能有如此规模的RPG建造内容,比较期待】


                  IP属地:重庆15楼2023-05-04 17:09
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                    lore/story stuff:
                    -ships use warp tech to go from one place to another and helium 3 fuel for regular combustion engines when you want to manually fly your ship
                    飞船使用曲率技术飞行,当你想手动驾驶飞船的时候,氦3就作为传统内燃机的燃料。【所以说是有两种飞行模式是么,类似快速旅行的的曲率飞行不知道是用什么作为燃料】
                    -graviton field loop array is the warp drive, yeah...thats the name, sounds like shit imo
                    引力场环阵列是曲率引擎的名字。【字我都认识】
                    -Earth is a shithole (even more so than now), you cannot land there but you can go to all the other places in our star system.
                    地球变成了依托答辩,无法登陆,不过太阳系其他的可以登陆。【难道说地球辐射太大了?
                    -Theres a City on Mars called Cydonia. One of the bigger urban locations in the game since it was the first place in Starfields universe that got colonized. All other colonies/cities are pretty young still.
                    火星上有个城市叫Cydonia。游戏中最大的城市之一,因为它是星际宇宙中第一个被殖民的地方,其他殖民地跟它比起来都还算年轻。【这个也是确认了的,只是演示里没有太多的画面,听说是有什么彩蛋,不过最新的画面里出现了火星的机械工厂,说明火星不光只有一个主城,应该是有很多其他的内容的,火星相信是mod作者比较喜欢的星球了,这上面可以发生太多故事了】


                    IP属地:重庆16楼2023-05-04 17:35
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                      额,,要下班了,,明天有空摸鱼再更吧,谢谢。


                      IP属地:重庆17楼2023-05-04 17:39
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                        继续更
                        2 major pirate organizations: Black Fleet and Crimson Fleet. They are in war with each other, you can join either of them or destroy both by joining Vanguard, a security force within the United Colonies, kinda like FBI/CIA who deal only with the heavy shiet. There's also a few other pirate groups but mostly non-organized pirates without a special name or something
                        两个比较重要的海盗组织:黑色舰队和猩红舰队,两方处于战争当中,你可以加入其中任何一个,或者通过加入Vanguard来摧毁这两个组织,Vanguard是联合殖民地的一支安全部队,有点像只负责大案子的FBI和CIA,。还有一些其他的海盗组织,但大多是没有特殊名称的非组织化海盗。【猩红舰队是已经确认了的,不知道这个黑色舰队又是什么货色】
                        In Kryx System there's an asteroid belt around a brown dwarf with a pirate city built into one of the asteroids. It is a neutral place for all the pirate organizations and groups where the player can go and join one of the 2. There's also another ship manufacturer which you can unlock later on should you choose to become a real pirate.
                        在Kryx星系中,有一个围绕褐矮星的小行星带,其中一个小行星上有一个海盗城市。这里是所有海盗组织和团体的中立地点,玩家可以去加入其中的一个。如果你选择成为一个真正的海盗,还有另一个船舶制造商供你解锁。
                        There is a cult faction who believe that Jesus/God came from the stars and are looking for his real birthplace. You can join them.
                        有一个邪教组织,他们相信耶稣和上帝来自外星,正在寻找他真正的出生地,你可以加入他们。【其实像这种派系争斗应该是B社比较擅长的,这里一点都不用担心】


                        IP属地:重庆21楼2023-05-05 09:29
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                          main story revolves around that alien structure thing you saw in the trailer. You are on a mission to find clues which are hidden across various star systems and planets in order to understand how to activate it. Each clue leads to a bigger clue which then gives you a piece of the "puzzle". Until you have all and can activate the machine. (spoiler: its a wormhole to another galaxy where "The Builders" come from.)
                          主要故事围绕着你在预告片中看到的那个外星结构的东西。你的任务是寻找隐藏在各个星系和星球上的线索,以便了解如何激活它。每条线索都会导致一个更大的线索,然后给你一个 "谜题 "的碎片。直到你得到所有的线索并能激活机器。(剧透:这是一个通往另一个星系的虫洞,"建设者 "来自那里)。【呐,这个应该就是3月份预告片里的那个东西,果然是个虫洞,穿越就可以见到所谓的外星智慧生命,也就是建造虫洞的外星人,然后外星人就会告诉你宇宙的真相,我猜的


                          IP属地:重庆22楼2023-05-05 09:34
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                            creationengine2 stuff:
                            -new rendering technology
                            -new animation system
                            -ray tracing, (thats...not really a ce2 thing perse but i just put it under engine stuff)
                            -havok gone, new physics engine developed in-house
                            -new AI (radiant AI boogalo 2)
                            -new pathing
                            -new lighting (not RTX)
                            -overhaul of the cell system
                            -shit i totally forgot something who care
                            game is looking good but no clue if 11.11.22 will be a realistic release date. Prepare for delay just in case.
                            一些关于CE2引擎的消息:
                            -新的render技术
                            -新的动画系统
                            -光线追踪(老实说不是CE2本身的功能,不过我还是把它放到这了。)
                            -havok丢了,新物理引擎内部开发中
                            -新的AI(radiant AI boogalo 2)
                            -新的路径技术
                            -新的光照系统(并不是RTX)
                            -单元系统整体大修
                            现在游戏测试版表现得不错但没有迹象表明会能在11.11.22准时发售。估计会延期一段时间。
                            【引擎这东西,不知道有没有比较懂的,就我个人感觉,画面表现已经追上了主流水平,至少不是落后一个世代了】


                            IP属地:重庆23楼2023-05-05 09:50
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                              然后就是一些问答,挑几个大家感兴趣的
                              First Reply; The first person camera is more akin to Fo4 but with a bit of a handling upgrade again from ID and the upgraded animation work done by sister studios
                              Second Reply; Gameplay exists of exploring the universe, there is a bit of space travel like to debris fields surrounding earth due to our trash gathering up ther
                              Third Reply; Yes there is gay romance, we are following the same design as Fo4 and Skyrim where you can fuck anything that moves and people can't turn you dow
                              第一个回复:第一人称视角更接近于辐射4,但在ID和兄弟工作室完成的升级动画工作上再次进行了一些处理升级。
                              第二个回复:游戏存在太空探索,有太空旅行,可以去像是为了收集地球周围残害的垃圾站。【这个所谓的垃圾站,应该是个空间站吧】
                              第三个回复:是的,有gay,我们遵循与辐射4和天际相同的设计,你可以fck任何能动的东西,而人们不能拒绝你【这个我想应该是没有的,,,已经是lab的内容了,这是我不打mod就能玩的?】


                              IP属地:重庆24楼2023-05-05 10:16
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