-Nova Galactic is one of the manufacturer. They offer 3 different base models (exploration, cargo, gunboat). Axion Energy offers 2 (mining, cargo), Argos has 1 (science and exploration).
Nova Galactic是飞船制造商之一,提供3种不同的飞船基础型号(探索,货运,战斗), Axion Energy提供2钟(采矿,货运),Argos提供1种(科学和探索)。【这几个制造商演示里也是有的】
-Full weapon and armour customization like in Fallout 4
所有的武器装备自定义,就像辐射4一样。
-armour is layered again like in Fallout
装甲是分层的,也是像辐射一样。【这应该是说像辐射的动力甲一样,分类的很多个部位,我猜的】
-gravitiy changes depending on where you are (Planet, Moon, Space, Station). Wildlife looks more bulkier on planets/moons with higher gravity and sleeker on planets/moons with lower gravity. It is very science based so that all of it "makes sense". Still some wacky stuff but thats to be expected.
重力的变化取决于你在哪里(行星,卫星,太空,空间站),野外生物在高重力的行星或卫星上看起来会非常庞大笨重,相反在较小的重力行星下看起来会稍微精美一点,看起来就灰常科学
。【这个演示里倒是没有特别说明,但照理说应该是没有技术难度的,就看todd哥哥有没有这么用心了】
-Gravity is a new "mechanic" in Starfield, since havok is now gone and has been replaced in-house. For example you can turn off gravity in a ship or a station and everything that isnt attached to a surface starts floating around (Prey?).
自从havok被内部取消替换后,重力在星空就是一个新的“力”,举例来说,你可以关闭船上或者空间站上的重力后,里面所有没被固定的东西都会飘起来。【听说havok确实是取消了,就为了做重力系统,而且B站上的很多解析视频也特别说明过,飞船上的东西都是有一些绳索之类绑定了的,可信度较高,这个我脑海里一时间蹦出了很多个玩法】