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【求助】动画有了命令有了但游戏里却不是对应动画是什么情况?

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动画有了命令有了但游戏里却不是对应动画是什么情况?
攒气的动画是750(共8桢 循环) 火花(腿部的光)是755(共8桢 循环) 攒气完成后的站立是751
我设置完毕后 电脑AI用 没有问题
但我用时 动画是在750的第一桢和751的第一桢来回循环 并且无755火花效果 是哪里的问题?谢谢啦。。。一天也没弄好 绝望ING。。。


IP属地:山东1楼2011-11-29 21:55回复
    绝非伸手党。。。
    请大家帮帮我 谢谢了!!!!


    IP属地:山东2楼2011-11-29 22:40
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      能详细说一下吗。。。哪里有错 怎么改?我真是一点办法没有了、。谢谢!


      IP属地:山东4楼2011-11-30 11:27
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        吧里的高手们都在潜水吗?帮帮忙吧 。。。谢谢了!


        IP属地:山东5楼2011-11-30 11:34
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          该怎么改啊?我是把cmd里面的750按键 改成了 holdc 这个键在上面的定义是 /$c
          再怎么弄开关
          谢谢你


          IP属地:山东7楼2011-12-01 20:38
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            高手 cns里包含有750 755的是
            [State 750, 4]
            type = Explod
            trigger1 = Time = 4
            ignorehitpause = 1
            anim = 755
            id = 755
            pos= -15,0
            postype = P1
            removetime = 9999
            bindtime = -1
            supermove = 10
            sprpriority = 2
            removeongethit = 1
            ownpal = 1
            怎么弄呢?谢谢


            IP属地:山东9楼2011-12-01 21:09
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              [Statedef 750]
              type = S
              movetype = I
              physics = S
              ctrl = 0
              velset = 0,0
              anim = 750
              [State 750, 1]
              type = PowerAdd
              trigger1 = Time >= 1
              value = 10
              [State 750, 2]
              type = PlaySnd
              trigger1 = Time = 5
              value = 30,1
              channel = 0
              volume = 255
              [State 750, 3]
              type = PlaySnd
              trigger1 = Time = 5
              value = 10,21
              channel = 0
              volume = 50
              [State 750, 4]
              type = Explod
              trigger1 = Time = 4
              ignorehitpause = 1
              anim = 755
              id = 755
              pos= -15,0
              postype = P1
              removetime = 9999
              bindtime = -1
              supermove = 10
              sprpriority = 2
              removeongethit = 1
              ownpal = 1
              [State 750, 5]
              type = ChangeState
              triggerall = !var(59)
              triggerall = Time >= 2
              trigger1 = Command != "holdx"
              trigger2 = Command != "holdy"
              trigger3 = Command != "holda"
              value = 751
              ctrl = 0
              [State 704, 7]
              type = ChangeState
              triggerall = Power >= PowerMax
              trigger1 = Command = "holdx"
              trigger1 = Command = "holdy"
              trigger1 = Command = "holda"
              value = 751 ;本来是751
              ctrl = 0
              [State 704, 8]
              type = ChangeState
              triggerall = Time >= 2
              triggerall = var(59) = 1
              trigger1 = P2bodydist X < 190
              trigger1 = P2MoveType = A
              trigger2 = P2bodydist X < 60
              trigger2 = EnemyNear(var(58)),statetype != L
              trigger3 = Power >= PowerMax
              trigger4 = win
              trigger5 = EnemyNear(var(58)),numproj
              trigger6 = inguarddist
              trigger7 = roundstate = 3
              value = 751
              ctrl = 0
              这是cns里 关于750的所有 最后的为什么是704 不解。。。作者分段的 这些是一段


              IP属地:山东10楼2011-12-01 21:11
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                下面还有一点关于755的
                ; CHARGE OVER
                [Statedef 751]
                type = S
                movetype = I
                physics = S
                anim = 751
                ctrl = 0
                [State 751, 1]
                type = StopSnd
                trigger1 = Time = 0
                channel = 0
                value = 30,1
                [State 751, 2]
                type = StopSnd
                trigger1 = Time = 0
                channel = 1
                value = 10,21
                [State 705, 3]
                type = RemoveExplod
                trigger1 = Time = 0
                id = 755
                [State 705, Ctrl]
                type = CtrlSet
                trigger1 = Time = 2
                value = 1
                [State 705, 4]
                type = ChangeState
                trigger1 = AnimTime = 0
                value = 0
                ctrl = 1
                万分感谢您!


                IP属地:山东11楼2011-12-01 21:12
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                  高手!偶像!谢谢!
                  终于解决了 激动ING~~~


                  IP属地:山东13楼2011-12-02 12:24
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