虽然不抱太大希望,至少给自己点心理安慰
问卷反馈放二楼防吞,卡表只看英文日文,简单给个例子
1.the overall damage of the Switch Axe feels too low,this applies to all its moves.
2.offset Rising Slash of Switch Axe is challenging to use,especially in Sword Mode , yet the reward doesn’t match the risk. Even if I successfully perform a counter, I still lose a significant amount of health, and the follow-up damage doesn’t compensate for it.
3.The Unbridled Slash needs some kind of super armor to prevent getting knocked out of the charge. Often, I get interrupted mid-charge and launched by monster attacks, whereas the Long Sword's “Spirit Release Slash” has protection—this feels unfair.
4.The Switch Gauge depletes too quickly, I end up switching modes far too frequently, just to keep the Switch Gauge from depleting, rather than actually taking advantage of the strengths of both modes. This ruins the flow and fluidity of combat
5.The Switch Axe's Morph Slash lacks directional flexibility, it can only strike straight ahead, making it feel clunky, especially after playing MHRS. I know there's the Focus Mode option for better control, but it’s tough to manage on a controller. I’d appreciate an optimization for controller use in Focus Mode or allowing the Morph Slash to be aimed freely outside of Focus Mode.
问卷反馈放二楼防吞,卡表只看英文日文,简单给个例子
1.the overall damage of the Switch Axe feels too low,this applies to all its moves.
2.offset Rising Slash of Switch Axe is challenging to use,especially in Sword Mode , yet the reward doesn’t match the risk. Even if I successfully perform a counter, I still lose a significant amount of health, and the follow-up damage doesn’t compensate for it.
3.The Unbridled Slash needs some kind of super armor to prevent getting knocked out of the charge. Often, I get interrupted mid-charge and launched by monster attacks, whereas the Long Sword's “Spirit Release Slash” has protection—this feels unfair.
4.The Switch Gauge depletes too quickly, I end up switching modes far too frequently, just to keep the Switch Gauge from depleting, rather than actually taking advantage of the strengths of both modes. This ruins the flow and fluidity of combat
5.The Switch Axe's Morph Slash lacks directional flexibility, it can only strike straight ahead, making it feel clunky, especially after playing MHRS. I know there's the Focus Mode option for better control, but it’s tough to manage on a controller. I’d appreciate an optimization for controller use in Focus Mode or allowing the Morph Slash to be aimed freely outside of Focus Mode.