写在前面:本帖不翻译战役内容,想看去其他贴看。
BEASTMEN
野怪人
Beastlord – Foot: -100 cost
步行兽王减100cost,无卵用。
Khazrak One-eye – Foot: -100 cost
步行独眼减100,无卵用。
Morghur: -50 cost
莫古尔减50,算加强。
Gorebull: +1 walk speed, +6 run speed, +5 leadership
牛头事务官加1速加6跑速 加5ld,依然加强。
Minotaurs (all): +1 walk speed, +6 run speed, can now hide in forests, +5 leadership
所有怪步牛加1速6跑速,森林中隐藏,5领导力,接着加强。
Minotaurs: -4 melee attack, +18 bonus vs infantry, +100 cost
普通和迟钝牛减4攻击加18反步兵加100价格,目测不出效果,应该是小加强。
Minotaurs (Great Weapons): +1 splash attack max targets, +0.05 splash attack power
重武器牛加1溅射0.05溅射威力,无乱用。
Butchers of Kalkengard: +1 walk speed, +6 run speed, can now hide in forests, +5 leadership, +2 melee attack, -3 melee defence
精英牛加1速度6跑速隐藏在森林5领导力2攻击,加强的有点多,已经够强了还要加,ca傻吧?
Chaos Spawn: -100 cost
混沌蛋减100cost,野怪人有牛为什么还用混沌蛋?吃饱撑的?
Giant: -100 cost
巨人减100,揍混沌专用单位,不过混沌自己也有。
Ungor Spearmen (all): added Vanguard Deployment and Stalk, +1 health per entity, +50 cost
劣角矛,加先锋部署潜行1生命,加50cost,虽然涨价但是值得,感觉是加强。
Destroyers of Drakwald: added Vanguard Deployment and Stalk, +1 health per entity, +2 melee attack, -2 melee defence
Eye of Morrslieb: +2 melee attack, -2 melee defence
Sons of Ghorros: +2 melee attack, -2 melee defence, -50 cost
Black-Horn’s Ravagers; +3 melee attack, -3 melee defence
这几条全是精英兵种加2攻减2防,影响不大,另外精英人马降价了50点。
野怪人部分完。
BEASTMEN
野怪人
Beastlord – Foot: -100 cost
步行兽王减100cost,无卵用。
Khazrak One-eye – Foot: -100 cost
步行独眼减100,无卵用。
Morghur: -50 cost
莫古尔减50,算加强。
Gorebull: +1 walk speed, +6 run speed, +5 leadership
牛头事务官加1速加6跑速 加5ld,依然加强。
Minotaurs (all): +1 walk speed, +6 run speed, can now hide in forests, +5 leadership
所有怪步牛加1速6跑速,森林中隐藏,5领导力,接着加强。
Minotaurs: -4 melee attack, +18 bonus vs infantry, +100 cost
普通和迟钝牛减4攻击加18反步兵加100价格,目测不出效果,应该是小加强。
Minotaurs (Great Weapons): +1 splash attack max targets, +0.05 splash attack power
重武器牛加1溅射0.05溅射威力,无乱用。
Butchers of Kalkengard: +1 walk speed, +6 run speed, can now hide in forests, +5 leadership, +2 melee attack, -3 melee defence
精英牛加1速度6跑速隐藏在森林5领导力2攻击,加强的有点多,已经够强了还要加,ca傻吧?
Chaos Spawn: -100 cost
混沌蛋减100cost,野怪人有牛为什么还用混沌蛋?吃饱撑的?
Giant: -100 cost
巨人减100,揍混沌专用单位,不过混沌自己也有。
Ungor Spearmen (all): added Vanguard Deployment and Stalk, +1 health per entity, +50 cost
劣角矛,加先锋部署潜行1生命,加50cost,虽然涨价但是值得,感觉是加强。
Destroyers of Drakwald: added Vanguard Deployment and Stalk, +1 health per entity, +2 melee attack, -2 melee defence
Eye of Morrslieb: +2 melee attack, -2 melee defence
Sons of Ghorros: +2 melee attack, -2 melee defence, -50 cost
Black-Horn’s Ravagers; +3 melee attack, -3 melee defence
这几条全是精英兵种加2攻减2防,影响不大,另外精英人马降价了50点。
野怪人部分完。