DOTA Changelog 6.13
-New hero: Strygwyr, the Bloodseeker
-Much faster game loading
-Viper gains new ability
-Darkterror gains new ability
-Reduced hero selection lag
-Recoded Avalanche to remove the channel requirement bug
-New command, -matchup, Displays the opponents hereos (incase you missed them
at start)
-Tweaked Ursa a bit
-Improved Multicast
-Slightly increased enchantress str per lvl
-Decreased decryp cooldown by 2 seconds
-Increased pugna attack range from 575 to 600 and int per lvl from 3.75 to 4.00
-Tweaked midlane neutral creeps to help against creep redirection
-Fixed issue of seeing scourge ss from midlane
-Increased KOTL attack range by 50
-Reduced cooldown/manacost on enchant totem
-Tweaked around some greater bash values
-Slight manacost reduction on doom
-Increased duration of Sprint on slardar
-Morphling's Morph costs mana once again
-Nerfed weaver str gain slightly
-Fixed the movement of various heroes in the tavern when a hero gets taken
-Necronomicon and Maelstrom price tweaks
-Fixed Unstuck to work off map limits
-Fixed game end to only trigger off the first victory (incase two are close towinning same time)
-Maelstrom tooltip typo
-Fixed shroud of flames bug where the flames would damage structures
-Fixed some faulty animations on charge of darkness stun
-Old Vengeful Spirit soundset restored
-Tweaked Mana Leak slightly
-Fixed issues with unstuck hotkey
-Fixed typo on Naix's Poison Sting
-Fixed a typo on Centaur's Return
-Changed Dragon's Blood and Unholy Fervor tooltips to reflect actual hp regen
-Mana leak buff typo
-Fixed Sange recipe typo
-Fixed Buriza sell cost
-Added Pacifism hotkey
-Added nonconflicting reveal hotkey
-Fixed some Dark Ritual issues
-Improved the text on many buffs
-Fixed MANY other misc typos and glitches
Notes:
====
A few hero remakes (silencer, chen and visage) were made in 6.13 but disablednear end of the beta cycle due to some reconsiderations. They will most likelyappear in the near future.
-New hero: Strygwyr, the Bloodseeker
-Much faster game loading
-Viper gains new ability
-Darkterror gains new ability
-Reduced hero selection lag
-Recoded Avalanche to remove the channel requirement bug
-New command, -matchup, Displays the opponents hereos (incase you missed them
at start)
-Tweaked Ursa a bit
-Improved Multicast
-Slightly increased enchantress str per lvl
-Decreased decryp cooldown by 2 seconds
-Increased pugna attack range from 575 to 600 and int per lvl from 3.75 to 4.00
-Tweaked midlane neutral creeps to help against creep redirection
-Fixed issue of seeing scourge ss from midlane
-Increased KOTL attack range by 50
-Reduced cooldown/manacost on enchant totem
-Tweaked around some greater bash values
-Slight manacost reduction on doom
-Increased duration of Sprint on slardar
-Morphling's Morph costs mana once again
-Nerfed weaver str gain slightly
-Fixed the movement of various heroes in the tavern when a hero gets taken
-Necronomicon and Maelstrom price tweaks
-Fixed Unstuck to work off map limits
-Fixed game end to only trigger off the first victory (incase two are close towinning same time)
-Maelstrom tooltip typo
-Fixed shroud of flames bug where the flames would damage structures
-Fixed some faulty animations on charge of darkness stun
-Old Vengeful Spirit soundset restored
-Tweaked Mana Leak slightly
-Fixed issues with unstuck hotkey
-Fixed typo on Naix's Poison Sting
-Fixed a typo on Centaur's Return
-Changed Dragon's Blood and Unholy Fervor tooltips to reflect actual hp regen
-Mana leak buff typo
-Fixed Sange recipe typo
-Fixed Buriza sell cost
-Added Pacifism hotkey
-Added nonconflicting reveal hotkey
-Fixed some Dark Ritual issues
-Improved the text on many buffs
-Fixed MANY other misc typos and glitches
Notes:
====
A few hero remakes (silencer, chen and visage) were made in 6.13 but disablednear end of the beta cycle due to some reconsiderations. They will most likelyappear in the near future.