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dota6.15改动

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DOTA Changelog 6.15
Chen Remake.
Silencer Remake.
Rune colors changed based on the type of rune. (suggestion from Mlock)
Pushed back the neutral spawn lag to before the creeps fight.
Buffed Insatiable Hunger.
Added some code to help random be a bit more random.
Fixed some issues with unstuck and added a message to warn not to move.
Fixed Radiance so it doesn't make roshan and ancients attack you.
Fixed Tinker attack range typo.


IP属地:湖南1楼2015-02-24 12:54回复
    DOTA Changelog 6.15
    Chen Remake.
    陈重做(实际上在多个版本之前就已经移除陈了)
    Silencer Remake.
    沉默术士重做(之前的沉默拥有群星坠落(伤害和后来的白虎差不多,cd6s),医疗波(纯治疗,加血和量和全能的洗礼差不多),混乱之雨(比后来的术士伤害血量都低,cd100s),沉默术(攻击沉默术士的会被沉默))
    Rune colors changed based on the type of rune. (suggestion from Mlock)
    不同的神符颜色改成不一样
    Pushed back the neutral spawn lag to before the creeps fight.
    将野怪的出现时间延迟到小兵攻击前
    Buffed Insatiable Hunger.
    增强极度饥渴(附加攻击40/60/85→60/90/120)
    Added some code to help random be a bit more random.
    增加一些代码让随机指数更加随机
    Fixed some issues with unstuck and added a message to warn not to move.
    修复“unstuck”命令的一些问题,并增加“无法移动”的警告消息
    Fixed Radiance so it doesn't make roshan and ancients attack you.
    修复辉耀使其不会令roushan和远古生物攻击你
    Fixed Tinker attack range typo.
    修复地精修补匠攻击距离的文字错误


    IP属地:湖南2楼2015-02-24 13:21
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