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rulesmd里面西木程序员的对话(吵架)彩蛋

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348=GAGATE_A ;gs This is a building. Not an Overlay!!!
;206=GAGATE_A ;gs WHAT!?!?!? This was moved from building to Overlay _MAY_ of last year! How have the gates worked!?! Who put it here!?! This is so purely wrong!!! Argh!!!!!
;Exception is IncomeMult, which is applied when gaining money from refining ore only, but, well, it doesn't actually work. Umm...sorry. 3/22 Maybe it does now...lemme check...yeah! it works now!
;MovementZone=InfantryDestroyer ;GEF wow!!! copy paste bug from the original Disk Thrower!
MovementZone=Amphibious ; gs AMphibiousDestroyer I can't have a destroyer zone without a weapon!
;JumpjetWobbles=.01 ; ! value of zero stop wobbles? NO! Wobbles of zero means div by 0 crash. "How many wobbles would you like?" "0" "You must have wobbles!!! I kill you!"
;RadarInvisible=yes ;gs ARGH!!! Radar Invisible used to be placebo, but I made it work for the Blackhawk. Now this makes it not go on the radar EVEN WHEN OCCUPIED! Ack!
Projectile=InvisibleLow ;gs ! Dude! This gives the squid an anti-air weapon! --> was InvisibleAll
; SJM: Um, worse than that, I've removed the code. Creating a LaserClass object for each of
; SJM: potentially hundreds of line segments will grind the game to a halt. Besides that,
; SJM: I've drastically modified the Laser code for the Prism effects and using it for the
; SJM: lightning would probably now have very strange, unanticipated effects. Sorry!


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