;~ #IfWinActive ahk_class LaunchUnrealUWindowsClient
F1::
MouseGetPos, mouseX, mouseY
PixelGetColor, color, %mouseX%, %mouseY%, RGB
clipboard = (%mouseX%,%mouseY%)==”%color%”
tooltip, %mouseX%,%mouseY%颜⾊是:%color%
sleep 5000 ;
tooltip ;
return ;
GetColor(x,y) ;
{
CoordMode, Pixel, Screen ;
PixelGetColor, color, x, y, RGB ;
;~ StringRight color,color,8
return color ;
}
XButton1::
#Persistent
SetTimer, pressN, 0
if ( GetColor(1272,959)=="0x4DDBFF") ;
{
send 9
send =
send t
}
if ( GetColor(1272,959)=="0x4DDBFF") ;
{
send 9
}
if ( GetColor(1272,959)=="0x4DDBFF") ;
{
send v
}
if ( GetColor(1272,959)=="0x4DDBFF") ;
{
send 4
}
if ( GetColor(1272,959)=="0x4DDBFF") ;
{
send t
}
if ( GetColor(1272,959)=="0x4DDBFF") ;
{
send =
}
Return
XButton1 UP::
SetTimer, pressN, Off
Return
GetColor(x,y)
{
PixelGetColor, color, x, y, RGB
StringRight color,color,10 ;
return color
}
return
F1::
MouseGetPos, mouseX, mouseY
PixelGetColor, color, %mouseX%, %mouseY%, RGB
clipboard = (%mouseX%,%mouseY%)==”%color%”
tooltip, %mouseX%,%mouseY%颜⾊是:%color%
sleep 5000 ;
tooltip ;
return ;
GetColor(x,y) ;
{
CoordMode, Pixel, Screen ;
PixelGetColor, color, x, y, RGB ;
;~ StringRight color,color,8
return color ;
}
XButton1::
#Persistent
SetTimer, pressN, 0
if ( GetColor(1272,959)=="0x4DDBFF") ;
{
send 9
send =
send t
}
if ( GetColor(1272,959)=="0x4DDBFF") ;
{
send 9
}
if ( GetColor(1272,959)=="0x4DDBFF") ;
{
send v
}
if ( GetColor(1272,959)=="0x4DDBFF") ;
{
send 4
}
if ( GetColor(1272,959)=="0x4DDBFF") ;
{
send t
}
if ( GetColor(1272,959)=="0x4DDBFF") ;
{
send =
}
Return
XButton1 UP::
SetTimer, pressN, Off
Return
GetColor(x,y)
{
PixelGetColor, color, x, y, RGB
StringRight color,color,10 ;
return color
}
return