机翻:
Second batch of leaks on ship updates/econ/difficulty, I think you guys are gonna like this:
第二批船舶更新/经济/难度泄漏,我想你们会喜欢这个:
So far I haven't really been able to get into that. I haven't really messed around with trading or selling anything too heavy I seem to be making a good amount of money though. I think if I focused on making money it wouldn't be extremely difficult but it wouldn't be really easy either. Thinking around Skyrim.
到目前为止,我还没有真正进入这个领域。我并没有真正搞乱交易或出售任何太重的东西,不过我似乎赚了很多钱。我认为如果我专注于赚钱,那不会非常困难,但也不会很容易。思考天际。
As far as difficulty levels go they have very easy easy normal hard and very hard. I'm cranking it up to hard. I feel like I'm just a little too overpowered. The enemies don't feel too bullet spongy except for a higher level enemy they actually have three red bars under their initial health bar and you have to knock each one of those three down and each one has another health bar. So it is a little spongy when you're fighting big guys but I'm also using pistols I haven't used any assault rifles yet. Mainly because like I said I was doing the Han Solo type build lol. I feel like if I was plowing into them with a fully automatic rifle it might not feel so spongy.
就难度级别而言,它们有非常容易容易正常困难和非常困难。我正在把它提高到很难。我觉得我有点太过分了。敌人除了更高等级的敌人之外,不会觉得太像子弹海绵,他们实际上在初始生命条下有三个红色条,你必须将这三个条中的每一个击倒,每个都有另一个生命条。所以当你和大家伙战斗时,这有点海绵,但我也在用手枪,我还没有用过任何突击步枪。主要是因为就像我说的,我正在做汉索罗类型的构建,哈哈。我觉得如果我用全自动步枪犁入它们,可能不会感觉那么海绵。
You can edit your interface by turning your crosshairs on or off show floating markers show damage numbers show item information on HUD and you can lower the occupancy.
您可以通过打开或关闭十字准线来编辑界面 显示浮动标记 显示损坏编号 在HUD上显示物品信息,您可以降低占用率。
Second batch of leaks on ship updates/econ/difficulty, I think you guys are gonna like this:
第二批船舶更新/经济/难度泄漏,我想你们会喜欢这个:
So far I haven't really been able to get into that. I haven't really messed around with trading or selling anything too heavy I seem to be making a good amount of money though. I think if I focused on making money it wouldn't be extremely difficult but it wouldn't be really easy either. Thinking around Skyrim.
到目前为止,我还没有真正进入这个领域。我并没有真正搞乱交易或出售任何太重的东西,不过我似乎赚了很多钱。我认为如果我专注于赚钱,那不会非常困难,但也不会很容易。思考天际。
As far as difficulty levels go they have very easy easy normal hard and very hard. I'm cranking it up to hard. I feel like I'm just a little too overpowered. The enemies don't feel too bullet spongy except for a higher level enemy they actually have three red bars under their initial health bar and you have to knock each one of those three down and each one has another health bar. So it is a little spongy when you're fighting big guys but I'm also using pistols I haven't used any assault rifles yet. Mainly because like I said I was doing the Han Solo type build lol. I feel like if I was plowing into them with a fully automatic rifle it might not feel so spongy.
就难度级别而言,它们有非常容易容易正常困难和非常困难。我正在把它提高到很难。我觉得我有点太过分了。敌人除了更高等级的敌人之外,不会觉得太像子弹海绵,他们实际上在初始生命条下有三个红色条,你必须将这三个条中的每一个击倒,每个都有另一个生命条。所以当你和大家伙战斗时,这有点海绵,但我也在用手枪,我还没有用过任何突击步枪。主要是因为就像我说的,我正在做汉索罗类型的构建,哈哈。我觉得如果我用全自动步枪犁入它们,可能不会感觉那么海绵。
You can edit your interface by turning your crosshairs on or off show floating markers show damage numbers show item information on HUD and you can lower the occupancy.
您可以通过打开或关闭十字准线来编辑界面 显示浮动标记 显示损坏编号 在HUD上显示物品信息,您可以降低占用率。