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打了MOD之后主菜单只剩图片了,只有几行报错,可以请大佬看看么

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一楼祭天


IP属地:北京1楼2023-05-31 19:52回复
    RimWorld 1.4.3704 rev896
    UnityEngine.StackTraceUtility:ExtractStackTrace ()
    Verse.Log:Message (string)
    RimWorld.VersionControl:LogVersionNumber ()
    Verse.Root:CheckGlobalInit ()
    Verse.Root:Start ()
    Verse.Root_Entry:Start ()
    ReflectionTypeLoadException getting types in assembly HospitalitySpa: System.Reflection.ReflectionTypeLoadException: Exception of type 'System.Reflection.ReflectionTypeLoadException' was thrown.
    at (wrapper managed-to-native) System.Reflection.Assembly.GetTypes(System.Reflection.Assembly,bool)
    at System.Reflection.Assembly.GetTypes () [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0
    at Verse.ModAssemblyHandler.AssemblyIsUsable (System.Reflection.Assembly asm) [0x00000] in <95de19971c5d40878d8742747904cdcd>:0


    IP属地:北京2楼2023-05-31 19:52
    回复
      ReflectionTypeLoadException getting types in assembly HospitalitySpa: System.Reflection.ReflectionTypeLoadException: Exception of type 'System.Reflection.ReflectionTypeLoadException' was thrown.
      at (wrapper managed-to-native) System.Reflection.Assembly.GetTypes(System.Reflection.Assembly,bool)
      at System.Reflection.Assembly.GetTypes () [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0
      at Verse.ModAssemblyHandler.AssemblyIsUsable (System.Reflection.Assembly asm) [0x00000] in <95de19971c5d40878d8742747904cdcd>:0
      Loader exceptions:
      => System.TypeLoadException: Could not resolve type with token 01000018 (from typeref, class/assembly DubsBadHygiene.JobDriver_UseHotTub, BadHygiene, Version=2.7.7273.33335, Culture=neutral, PublicKeyToken=null) assembly:BadHygiene, Version=2.7.7273.33335, Culture=neutral, PublicKeyToken=null type:DubsBadHygiene.JobDriver_UseHotTub member:(null) signature:<none>
      => System.TypeLoadException: Could not resolve type with token 0100001d (from typeref, class/assembly DubsBadHygiene.JobDriver_UseSauna, BadHygiene, Version=2.7.7273.33335, Culture=neutral, PublicKeyToken=null) assembly:BadHygiene, Version=2.7.7273.33335, Culture=neutral, PublicKeyToken=null type:DubsBadHygiene.JobDriver_UseSauna member:(null) signature:<none>
      => System.TypeLoadException: Could not resolve type with token 0100001e (from typeref, class/assembly DubsBadHygiene.JobDriver_GoSwimming, BadHygiene, Version=2.7.7273.33335, Culture=neutral, PublicKeyToken=null) assembly:BadHygiene, Version=2.7.7273.33335, Culture=neutral, PublicKeyToken=null type:DubsBadHygiene.JobDriver_GoSwimming member:(null) signature:<none>
      UnityEngine.StackTraceUtility:ExtractStackTrace ()
      (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
      Verse.ModAssemblyHandler:AssemblyIsUsable (System.Reflection.Assembly)
      Verse.ModAssemblyHandler:ReloadAll ()
      Prepatcher.Loader:Reload ()
      Prestarter.ModManager:<Launch>b__59_0 ()
      Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
      Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
      System.Threading.ThreadHelper:ThreadStart_Context (object)
      System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
      System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
      System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
      System.Threading.ThreadHelper:ThreadStart ()
      Prepatcher: Serializing patched assemblies
      UnityEngine.StackTraceUtility:ExtractStackTrace ()
      Verse.Log:Message (string)
      Prepatcher.PrepatcherMod/<>c:<InitLg>b__6_0 (object)
      Prepatcher.Lg:Info (object)
      Prepatcher.Process.Reloader:Reload (Prepatcher.Process.AssemblySet,System.Action`1<Prepatcher.Process.ModifiableAssembly>)
      Prepatcher.Process.GameProcessing:Process ()
      Prepatcher.Loader:Reload ()
      Prestarter.ModManager:<Launch>b__59_0 ()
      Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
      Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
      System.Threading.ThreadHelper:ThreadStart_Context (object)
      System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
      System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
      System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
      System.Threading.ThreadHelper:ThreadStart ()
      Prepatcher: Serializing took 680.2798
      UnityEngine.StackTraceUtility:ExtractStackTrace ()
      Verse.Log:Message (string)
      Prepatcher.PrepatcherMod/<>c:<InitLg>b__6_0 (object)
      Prepatcher.Lg:Info (object)
      Prepatcher.StopwatchScope:Dispose ()
      Prepatcher.Process.Reloader:Reload (Prepatcher.Process.AssemblySet,System.Action`1<Prepatcher.Process.ModifiableAssembly>)
      Prepatcher.Process.GameProcessing:Process ()
      Prepatcher.Loader:Reload ()
      Prestarter.ModManager:<Launch>b__59_0 ()
      Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
      Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
      System.Threading.ThreadHelper:ThreadStart_Context (object)
      System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
      System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
      System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
      System.Threading.ThreadHelper:ThreadStart ()
      Prepatcher: Setting refonly
      UnityEngine.StackTraceUtility:ExtractStackTrace ()
      Verse.Log:Message (string)
      Prepatcher.PrepatcherMod/<>c:<InitLg>b__6_0 (object)
      Prepatcher.Lg:Info (object)
      Prepatcher.Process.Reloader:Reload (Prepatcher.Process.AssemblySet,System.Action`1<Prepatcher.Process.ModifiableAssembly>)
      Prepatcher.Process.GameProcessing:Process ()
      Prepatcher.Loader:Reload ()
      Prestarter.ModManager:<Launch>b__59_0 ()
      Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
      Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
      System.Threading.ThreadHelper:ThreadStart_Context (object)
      System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
      System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
      System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
      System.Threading.ThreadHelper:ThreadStart ()
      Prepatcher: Loading patched assemblies
      UnityEngine.StackTraceUtility:ExtractStackTrace ()
      Verse.Log:Message (string)
      Prepatcher.PrepatcherMod/<>c:<InitLg>b__6_0 (object)
      Prepatcher.Lg:Info (object)
      Prepatcher.Process.Reloader:Reload (Prepatcher.Process.AssemblySet,System.Action`1<Prepatcher.Process.ModifiableAssembly>)
      Prepatcher.Process.GameProcessing:Process ()
      Prepatcher.Loader:Reload ()
      Prestarter.ModManager:<Launch>b__59_0 ()
      Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
      Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
      System.Threading.ThreadHelper:ThreadStart_Context (object)
      System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
      System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
      System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
      System.Threading.ThreadHelper:ThreadStart ()
      Prepatcher: Game processing took 1040.3522
      UnityEngine.StackTraceUtility:ExtractStackTrace ()
      Verse.Log:Message (string)
      Prepatcher.PrepatcherMod/<>c:<InitLg>b__6_0 (object)
      Prepatcher.Lg:Info (object)
      Prepatcher.StopwatchScope:Dispose ()
      Prepatcher.Loader:Reload ()
      Prestarter.ModManager:<Launch>b__59_0 ()
      Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
      Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
      System.Threading.ThreadHelper:ThreadStart_Context (object)
      System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
      System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
      System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
      System.Threading.ThreadHelper:ThreadStart ()


      IP属地:北京4楼2023-05-31 19:53
      回复