rimworld吧 关注:226,612贴子:3,910,746
求助

以 枯萎飞船 集群等方式到地图的机械族过一会显示 机械体离开了

只看楼主收藏回复

单人机械师档,一直有这种问题
敌对机械体不论是 攻击后导致的闲逛中 还是 休眠状态 ,过了不久都这样,变成了到处游荡的无威胁力单位,不会攻击,也不显示武器,打它们也没有反应,好奇怪
大家有类似情况和解决方法吗?



IP属地:广东来自Android客户端1楼2023-05-28 02:38回复
    救命


    IP属地:广东来自Android客户端2楼2023-05-28 02:38
    回复
      拜托力…


      IP属地:广东来自Android客户端3楼2023-05-28 02:39
      回复
        顶顶顶顶顶顶顶


        IP属地:广东来自Android客户端4楼2023-05-28 02:39
        回复
          这什么机械族


          IP属地:山东来自Android客户端5楼2023-05-28 02:40
          收起回复
            开发者一直在重复跳这条红字,看不懂


            IP属地:广东来自Android客户端6楼2023-05-28 02:48
            收起回复
              GlitterWorld Destroyer: Now Reinforce Condition: 107336.3||False
              UnityEngine.StackTraceUtility:ExtractStackTrace ()
              Verse.Log:Message (string)
              GD3.TipComponent:WorldComponentTick ()
              RimWorld.Planet.WorldComponentUtility:WorldComponentTick (RimWorld.Planet.World)
              RimWorld.Planet.World:WorldTick ()
              (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch6 (Verse.TickManager)
              Verse.TickManager:TickManagerUpdate ()
              (wrapper dynamic-method) Verse.Game:Verse.Game.UpdatePlay_Patch5 (Verse.Game)
              Verse.Root_Play:Update ()
              SetPass(0) call failed on material with shader
              UnityEngine.StackTraceUtility:ExtractStackTrace ()
              (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
              Verse.GenDraw:DrawMeshNowOrLater (UnityEngine.Mesh,UnityEngine.Vector3,UnityEngine.Quaternion,UnityEngine.Material,bool)
              (wrapper dynamic-method) Verse.PawnRenderer:Verse.PawnRenderer.DrawPawnBody_Patch1 (Verse.PawnRenderer,UnityEngine.Vector3,single,Verse.Rot4,Verse.RotDrawMode,Verse.PawnRenderFlags,UnityEngine.Mesh&)
              (wrapper dynamic-method) Verse.PawnRenderer:Verse.PawnRenderer.RenderPawnInternal_Patch1 (Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.RotDrawMode,Verse.PawnRenderFlags)
              (wrapper dynamic-method) Verse.PawnRenderer:Verse.PawnRenderer.RenderCache_Patch1 (Verse.PawnRenderer,Verse.Rot4,single,UnityEngine.Vector3,bool,bool,bool,bool,bool,System.Collections.Generic.IReadOnlyDictionary`2<RimWorld.Apparel, UnityEngine.Color>,System.Nullable`1<UnityEngine.Color>,bool)
              RimWorld.PawnCacheRenderer:OnPostRender ()
              (wrapper dynamic-method) RimWorld.PawnCacheRenderer:RimWorld.PawnCacheRenderer.RenderPawn_Patch1 (RimWorld.PawnCacheRenderer,Verse.Pawn,UnityEngine.RenderTexture,UnityEngine.Vector3,single,single,Verse.Rot4,bool,bool,bool,bool,bool,UnityEngine.Vector3,System.Collections.Generic.IReadOnlyDictionary`2<RimWorld.Apparel, UnityEngine.Color>,System.Nullable`1<UnityEngine.Color>,bool)
              网页链接 (Ver


              IP属地:广东来自Android客户端7楼2023-05-28 03:02
              回复
                System.NullReferenceException: Object reference not set to an instance of an object
                at MoreFactionInteraction.MapComponent_GoodWillTrader+<>c.<IncomingIncidentDef>b__17_1 (网页链接 x) [0x00000] in <5f2bd2754ad34018bd00b57ddf5fe4b1>:0
                at Verse.GenCollection.RandomElementByWeight[T] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] weightSelector) [0x000c2] in <95de19971c5d40878d8742747904cdcd>:0
                at 网页链接 (网页链接 faction) [0x0002b] in <5f2bd2754ad34018bd00b57ddf5fe4b1>:0
                at 网页链接 () [0x00060] in <5f2bd2754ad34018bd00b57ddf5fe4b1>:0
                at 网页链接 (网页链接 map) [0x00013] in <95de19971c5d40878d8742747904cdcd>:0
                UnityEngine.StackTraceUtility:ExtractStackTrace ()
                (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
                Verse.MapComponentUtility:MapComponentTick (Verse.Map)
                Verse.Map:MapPostTick ()
                (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch6 (Verse.TickManager)
                Verse.TickManager:TickManagerUpdate ()
                (wrapper dynamic-method) Verse.Game:Verse.Game.UpdatePlay_Patch5 (Verse.Game)
                Verse.Root_Play:Update ()


                IP属地:广东来自Android客户端8楼2023-05-28 03:03
                回复
                  System.NullReferenceException: Object reference not set to an instance of an object
                  at MoreFactionInteraction.MapComponent_GoodWillTrader+<>c.<IncomingIncidentDef>b__17_1 (网页链接 x) [0x00000] in <5f2bd2754ad34018bd00b57ddf5fe4b1>:0
                  at Verse.GenCollection.RandomElementByWeight[T] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] weightSelector) [0x000c2] in <95de19971c5d40878d8742747904cdcd>:0
                  at 网页链接 (网页链接 faction) [0x0002b] in <5f2bd2754ad34018bd00b57ddf5fe4b1>:0
                  at 网页链接 () [0x00060] in <5f2bd2754ad34018bd00b57ddf5fe4b1>:0
                  at 网页链接 (网页链接 map) [0x00013] in <95de19971c5d40878d8742747904cdcd>:0
                  UnityEngine.StackTraceUtility:ExtractStackTrace ()
                  (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
                  Verse.MapComponentUtility:MapComponentTick (Verse.Map)
                  Verse.Map:MapPostTick ()
                  (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch6 (Verse.TickManager)
                  Verse.TickManager:TickManagerUpdate ()
                  (wrapper dynamic-method) Verse.Game:Verse.Game.UpdatePlay_Patch5 (Verse.Game)
                  Verse.Root_Play:Update ()
                  SetPass(0) call failed on material with shader
                  UnityEngine.StackTraceUtility:ExtractStackTrace ()
                  (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
                  Verse.GenDraw:DrawMeshNowOrLater (UnityEngine.Mesh,UnityEngine.Vector3,UnityEngine.Quaternion,UnityEngine.Material,bool)
                  (wrapper dynamic-method) Verse.PawnRenderer:Verse.PawnRenderer.DrawPawnBody_Patch1 (Verse.PawnRenderer,UnityEngine.Vector3,single,Verse.Rot4,Verse.RotDrawMode,Verse.PawnRenderFlags,UnityEngine.Mesh&)
                  (wrapper dynamic-method) Verse.PawnRenderer:Verse.PawnRenderer.RenderPawnInternal_Patch1 (Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.RotDrawMode,Verse.PawnRenderFlags)
                  (wrapper dynamic-method) Verse.PawnR


                  IP属地:广东来自Android客户端9楼2023-05-28 03:04
                  回复
                    System.NullReferenceException: Object reference not set to an instance of an object
                    at MoreFactionInteraction.MapComponent_GoodWillTrader+<>c.<IncomingIncidentDef>b__17_1 (网页链接 x) [0x00000] in <5f2bd2754ad34018bd00b57ddf5fe4b1>:0
                    at Verse.GenCollection.RandomElementByWeight[T] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] weightSelector) [0x000c2] in <95de19971c5d40878d8742747904cdcd>:0
                    at 网页链接 (网页链接 faction) [0x0002b] in <5f2bd2754ad34018bd00b57ddf5fe4b1>:0
                    at 网页链接 () [0x00060] in <5f2bd2754ad34018bd00b57ddf5fe4b1>:0
                    at 网页链接 (网页链接 map) [0x00013] in <95de19971c5d40878d8742747904cdcd>:0
                    UnityEngine.StackTraceUtility:ExtractStackTrace ()
                    (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
                    Verse.MapComponentUtility:MapComponentTick (Verse.Map)
                    Verse.Map:MapPostTick ()
                    (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch6 (Verse.TickManager)
                    Verse.TickManager:TickManagerUpdate ()
                    (wrapper dynamic-method) Verse.Game:Verse.Game.UpdatePlay_Patch5 (Verse.Game)
                    Verse.Root_Play:Update ()
                    SetPass(0) call failed on material with shader
                    UnityEngine.StackTraceUtility:ExtractStackTrace ()
                    (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
                    Verse.GenDraw:DrawMeshNowOrLater (UnityEngine.Mesh,UnityEngine.Vector3,UnityEngine.Quaternion,UnityEngine.Material,bool)
                    (wrapper dynamic-method) Verse.PawnRenderer:Verse.PawnRenderer.DrawPawnBody_Patch1 (Verse.PawnRenderer,UnityEngine.Vector3,single,Verse.Rot4,Verse.RotDrawMode,Verse.PawnRenderFlags,UnityEngine.Mesh&)
                    (wrapper dynamic-method) Verse.PawnRenderer:Verse.PawnRenderer.RenderPawnInternal_Patch1 (Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.RotDrawMode,Verse.PawnRenderFlags)
                    (wrapper dynamic-method) Verse.PawnR


                    IP属地:广东来自Android客户端10楼2023-05-28 03:07
                    回复
                      cy,我也有这个情况


                      IP属地:山东来自Android客户端13楼2023-05-28 06:47
                      回复
                        遇到过类似的,斗里的机械体显示机械体已离开


                        IP属地:河北来自Android客户端14楼2023-05-28 10:33
                        回复
                          救救孩子吧


                          IP属地:广东来自Android客户端15楼2023-05-28 10:52
                          回复
                            啊啊啊啊


                            IP属地:广东来自Android客户端16楼2023-05-28 10:52
                            回复
                              可能是真实遗迹导致的


                              IP属地:天津来自Android客户端17楼2023-05-28 11:18
                              收起回复