1、
local damage = sgs.DamageStruct()
damage.from = source
damage.to = source
damage.damage = 2
2、room:getThread():trigger(sgs.damaged, room, source)
提问,如何把1和2合在一起或如何调整1或2以达到视为造成2点伤害
local damage = sgs.DamageStruct()
damage.from = source
damage.to = source
damage.damage = 2
2、room:getThread():trigger(sgs.damaged, room, source)
提问,如何把1和2合在一起或如何调整1或2以达到视为造成2点伤害