Variable framerate
To combat slowdown, PSP2 will implement an auto frameskip system. When the processing load becomes too heavy, the game will automatically drop frames to prevent slowdown. This system is confirmed for Multi Mode at least. Due to this change, Multi Mode will run at a maximum of 30FPS (like story mode), whereas it was fixed at 20FPS in the original game.
看英文百科的时候看到的 携带版2通过动态跳帧来解决多人模式下的拖慢问题 而1代则是直接锁了20帧……因为玩初代已经是十多年前的事了 所以完全不记得联机模式本来就锁20帧 还以为是模拟器的问题……
To combat slowdown, PSP2 will implement an auto frameskip system. When the processing load becomes too heavy, the game will automatically drop frames to prevent slowdown. This system is confirmed for Multi Mode at least. Due to this change, Multi Mode will run at a maximum of 30FPS (like story mode), whereas it was fixed at 20FPS in the original game.
看英文百科的时候看到的 携带版2通过动态跳帧来解决多人模式下的拖慢问题 而1代则是直接锁了20帧……因为玩初代已经是十多年前的事了 所以完全不记得联机模式本来就锁20帧 还以为是模拟器的问题……