2022.2.11 23:50:37
OS : Windows XP 5.1 (Build: 2600)
CPU : GenuineIntel 11th Gen Intel(R) Core(TM) i7-11700KF @ 3.60GHz @ 3607 MHz 1023MB RAM
Video : NVIDIA GeForce RTX 3070 (1165)
PosCode : LS4(273) 82472:148327:-3473 16/1 [623]
Resource alloc failed!!(Reason=8007000E)
History: FD3DTexture::Cache <- FD3DRenderInterface::CacheTexture <- FD3DRenderInterface::HandleCombinedMaterial <- FD3DRenderInterface::SetSimpleMaterial <- FD3DRenderInterface::SetMaterialOrg <- FD3DRenderInterface::SetMaterial <- FCanvasUtil::Flush <- Material=Transient.Texture <- UCanvas::DrawTile <- UCanvas::DrawMaterial <- UCanvas::DrawTexture <- NCGDevice::DrawTexture <- NCTextureCtrl::OnPaint <- NCVirtualWndMain::DrawChildWindow <- NCVirtualWndMain::DrawChildWindow <- NCVirtualWndMain::DrawChildWindow <- WM_PAINT <- NCVirtualWndMain::DispatchWndMsg <- NConsoleWnd::ConsolePostRender <- ConsolePostRender <- Draw <- UGameEngine::Draw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- MainLoop
OS : Windows XP 5.1 (Build: 2600)
CPU : GenuineIntel 11th Gen Intel(R) Core(TM) i7-11700KF @ 3.60GHz @ 3607 MHz 1023MB RAM
Video : NVIDIA GeForce RTX 3070 (1165)
PosCode : LS4(273) 82472:148327:-3473 16/1 [623]
Resource alloc failed!!(Reason=8007000E)
History: FD3DTexture::Cache <- FD3DRenderInterface::CacheTexture <- FD3DRenderInterface::HandleCombinedMaterial <- FD3DRenderInterface::SetSimpleMaterial <- FD3DRenderInterface::SetMaterialOrg <- FD3DRenderInterface::SetMaterial <- FCanvasUtil::Flush <- Material=Transient.Texture <- UCanvas::DrawTile <- UCanvas::DrawMaterial <- UCanvas::DrawTexture <- NCGDevice::DrawTexture <- NCTextureCtrl::OnPaint <- NCVirtualWndMain::DrawChildWindow <- NCVirtualWndMain::DrawChildWindow <- NCVirtualWndMain::DrawChildWindow <- WM_PAINT <- NCVirtualWndMain::DispatchWndMsg <- NConsoleWnd::ConsolePostRender <- ConsolePostRender <- Draw <- UGameEngine::Draw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- MainLoop