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请问各位大佬炮塔类建筑的开火位置如何修改

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比如离子要塞炮 ,建筑和上面的炮塔是两个模型
看了art,建筑本体写了开火位置,炮塔没有
但无论怎么改建筑的开火位置,最后的开火位置依旧没有变化
求大佬解答


IP属地:辽宁1楼2021-08-29 11:17回复
    Weapon1FLH=455,0,-100
    Weapon2FLH=455,0,-100
    Weapon3FLH=455,0,-100
    Weapon4FLH=455,0,-100
    Weapon5FLH=455,0,-100
    Weapon6FLH=455,0,-100
    ZShapePointMove=25,25
    ActiveAnim=FAAVAL_A
    ActiveAnimDamaged=FAAVAL_A
    ActiveAnimZAdjust=0
    ActiveAnimPowered=false
    ActiveAnimPoweredLight=true
    DamageFireOffset0=55,15
    DamageFireOffset1=-44,71


    IP属地:辽宁2楼2021-08-29 11:18
    回复
      为了试验,我直接把开火位置翻转了,但没任何用处
      Weapon1FLH=-455,0,100
      Weapon2FLH=-455,0,100
      Weapon3FLH=-455,0,100
      Weapon4FLH=-455,0,100
      Weapon5FLH=-455,0,100
      Weapon6FLH=-455,0,100
      ZShapePointMove=25,25
      ActiveAnim=FAAVAL_A
      ActiveAnimDamaged=FAAVAL_A
      ActiveAnimZAdjust=0
      ActiveAnimPowered=false
      ActiveAnimPoweredLight=true
      DamageFireOffset0=55,15
      DamageFireOffset1=-44,71


      IP属地:辽宁3楼2021-08-29 11:19
      回复
        dddddd


        IP属地:辽宁8楼2021-08-30 21:16
        回复
          是不是400多的数值超过上限了


          来自Android客户端10楼2021-08-31 07:48
          收起回复
            dddddddddd


            IP属地:辽宁12楼2021-09-01 22:09
            回复