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轮式黑百夫长rules

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众所周知,335更新中加入了失传已久的黑色百夫长(没错就是我),不过由于一些众所周知的原因,三轮没有把代码直接放在rules里,而仅仅是在钢铁长城挑战中用普通百夫长魔改出来的。但是同时我们也注意到,本次更新中内置了黑百夫长的模型,并且在art中也进行了注册,这大大简化了把黑百夫长加入到游戏当中的工作量,只需要在rules中添加代码并进行注册就可以了。


IP属地:北京1楼2020-12-13 18:42回复
    废话不多说,伸手党看这里,把名字改成rulesmo.ini放到游戏文件夹里就可以了
    https://pan.baidu.com/s/1RZYWUf6ZeQ4xVwxZSUuKoQ 提取码: 57iw


    IP属地:北京2楼2020-12-13 18:43
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      代码在下面


      IP属地:北京3楼2020-12-13 18:44
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        [BCNTR]
        Image=BCNTR
        UIName=Name:BCNTR
        Name=Black Centurion Siege Crawler
        Prerequisite=WEAP
        Primary=CenturionCannon2
        ElitePrimary=CenturionCannon2E
        Secondary=CenturionAAGun
        EliteSecondary=CenturionAAGunE
        Strength=3200
        Category=AFV
        Armor=cntr
        IsTilter=yes
        Cloneable=no
        TooBigToFitUnderBridge=true
        TechLevel=10
        Experience.PromotePassengers=yes
        Chronoshift.Allow=no
        EMP.Modifier=25%
        Sight=6
        Speed=3
        PipScale=none
        ProtectedDriver=yes
        Passengers=3
        IgnoresFirestorm=yes
        OpenTopped=yes
        SizeLimit=2
        CrateGoodie=no
        Crusher=yes
        CanPassiveAquire=yes
        OmniCrusher=yes
        OmniCrusher.Aggressive=no
        LeadershipRating=99
        Owner=USSR,Latin,Chinese,PsiCorps,Headquaters,ScorpionCell,Europeans,UnitedStates,Pacific,Guild1,Guild2,Guild3
        PixelSelectionBracketDelta=25
        Cost=3000
        BuildTimeMultiplier=1.67
        BuildTime.MultipleFactory=1.0
        Soylent=1500
        Bounty.Value=1500
        Bounty=yes
        Bounty.Display=yes
        Points=300
        Bunkerable=no
        ROT=2
        TurretROT=3
        AirRangeBonus=2
        IsSelectableCombatant=yes
        AllowedToStartInMultiplayer=no
        Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
        VoiceSelect=CenturionSelect
        VoiceMove=CenturionMove
        VoiceAttack=CenturionAttackCommand
        DieSound=GenVehicleDie
        EnterTransportSound=EnterTransport
        LeaveTransportSound=ExitTransport
        MaxDebris=10
        MinDebris=5
        Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1}
        MovementZone=Destroyer
        DamageParticleSystems=SparkSys,SmallGreySSys
        DamageSmokeOffset=100, 100, 275
        Weight=10
        VeteranAbilities=STRONGER
        EliteAbilities=SELF_HEAL,FIREPOWER,FASTER
        Accelerates=false
        ZFudgeColumn=8
        ZFudgeTunnel=13
        ImmuneToPsionics=yes
        Size=15
        ThreatPosed=100
        SpecialThreatValue=1
        LeadershipRating=10
        OmniCrushResistant=yes
        Turret=yes
        BuildLimit=1
        SelfHealing=yes
        ImmuneToVeins=yes
        MoveSound=CenturionMoveLoop
        DamageSound=VehicleDamagedHeavy
        Survivor.RookiePassengerChance=0%
        Survivor.VeteranPassengerChance=0%
        Survivor.ElitePassengerChance=0%
        VehicleThief.Allowed=no
        Parachute.Anim=PARACHBIG
        ImmuneToAbduction=yes
        CanBeReversed=no
        EMP.Threshold=no
        Chronoshift.Crushable=no
        NoManualEnter=yes
        NoManualUnload=yes
        InitialPayload.Nums=1,2
        InitialPayload.Types=YUNRUB,CYBO
        IronCurtain.Modifier=0


        IP属地:北京4楼2020-12-13 18:44
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          武器系统
          [CenturionCannon2]
          ROF=180
          Anim=VEMUZZLE
          Burst=1
          Range=18
          Speed=120
          Bright=yes
          Damage=150
          Report=PrometheusBetaAttack
          IsLaser=yes
          Warhead=UraniumWH2
          RadLevel=150
          Projectile=InvisibleHigh
          TurboBoost=yes
          MinimumRange=3
          LaserDuration=15
          LaserInnerColor=250,80,0
          LaserOuterColor=250,80,0
          LaserOuterSpread=250,80,0
          UseSparkParticles=yes
          AttachedParticleSystem=JokaRailgunSys
          [CenturionCannon2E]
          ROF=180
          Anim=GCMUZZLE
          Burst=1
          Range=18
          Speed=120
          Bright=yes
          Damage=150
          Report=GehennaAttack;PrometheusBetaAttack
          IsLaser=yes
          Warhead=UraniumWH2
          RadLevel=200
          Projectile=InvisibleHigh
          TurboBoost=yes
          MinimumRange=3
          LaserDuration=15
          LaserInnerColor=235,235,235
          LaserOuterColor=250,60,0
          LaserOuterSpread=250,60,0
          UseSparkParticles=yes
          AttachedParticleSystem=JokaRailgunSys
          [CenturionAAGun]
          ROF=15
          Anim=TORPMUZZ
          ;Burst=2
          Range=10
          Speed=1
          Bright=yes
          Damage=40
          Report=GehennaAttack
          IsLaser=true
          Warhead=CenturionAAGunWH
          Projectile=InvisibleAll
          LaserDuration=8
          LaserInnerColor=255,100,0
          LaserOuterColor=255,100,0
          [CenturionAAGunE]
          ROF=15
          Anim=TORPMUZZ
          ;Burst=2
          Range=10
          Speed=1
          Bright=yes
          Damage=40
          Report=GehennaAttack
          IsLaser=true
          Warhead=CenturionAAGunWH
          Projectile=InvisibleAll
          LaserDuration=8
          LaserInnerColor=255,255,255
          LaserOuterColor=255,100,0


          IP属地:北京5楼2020-12-13 18:45
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            弹头
            [CenturionAAGunWH]
            Verses=100%,100%,100%,90%,80%,70%,25%,20%,15%,100%,100%
            AnimList=DEVOSPL
            InfDeath=7
            Radiation=yes
            CellSpread=.5
            Conventional=yes
            PercentAtMax=.5
            CLDisableBlue=yes
            CombatLightSize=50%


            IP属地:北京6楼2020-12-13 18:46
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              粒子系统
              [JokaRailgunSys]
              Laser=no
              Slowdown=0
              HoldsWhat=JokaRailgunPart
              BehavesLike=Railgun
              ParticleCap=1
              SpiralRadius=0
              ParticlesPerCoord=.00725
              SpiralDeltaPerCoord=0
              MovementPerturbationCoefficient=0
              PositionPerturbationCoefficient=0
              VelocityPerturbationCoefficient=0


              IP属地:北京7楼2020-12-13 18:47
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                本体、武器、弹头、粒子都需要进行注册
                BCNTR在[VehicleTypes]条目进行注册
                CenturionCannon2、CenturionCannon2E、CenturionAAGun、CenturionAAGunE在[WeaponTypes]条目进行注册
                CenturionAAGunWH在[Warheads]条目进行注册
                JokaRailgunSys在[ParticleSystems]条目进行注册


                IP属地:北京8楼2020-12-13 18:52
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                  因为黑百夫长里面内置了一个云茹,所以会导致一个问题,使用CN的时候造了黑百夫长就没办法造云茹了,但是可以先造云茹再造黑百夫长,不过要是云茹gg了就得先把黑百夫长送掉再造云茹。我的解决方法是,重新注册了一个换皮云茹塞到黑百夫长里,这样就不会冲突了。这也是我改的代码和三轮在地图里内置的代码唯一的区别


                  IP属地:北京9楼2020-12-13 18:55
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                    这黑百夫长有点丑,我的黑百夫长用的是憋尿炮,钢铁长城的黑百夫长的武器感觉不咋行


                    IP属地:河南来自Android客户端12楼2020-12-13 19:18
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                      为什么换皮云茹的代码发不出来
                      总之,在把云茹的代码复制一遍改一下名字然后在[InfantryTypes]进行注册就可以了,记得把TechLevel改成-1


                      IP属地:北京13楼2020-12-13 19:20
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                        Image多余了
                        ini里没有BCNTR
                        ART里才有


                        IP属地:黑龙江来自Android客户端14楼2020-12-13 19:40
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                          楼主好人呐,直接给萌新代码都做好了


                          IP属地:山西来自Android客户端15楼2020-12-14 01:42
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                            带佬,我想问下。为啥我在resulmo里写了悖论引擎,但是造不了啊。


                            IP属地:河北来自Android客户端16楼2020-12-14 01:53
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                              我还以为是你把三条腿换成四个轮了


                              IP属地:山东17楼2020-12-14 08:55
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