#IfWinActive ahk_class LaunchUnrealUWindowsClient
XButton1::
SetTimer, pressT, 0
SetTimer, pressF, 5
pressT:
Send 4t3
return
pressF:
Send 4t3
return
XButton1 UP::
SetTimer, pressT, Off
SetTimer, pressF, Off
return
XButton2::
SetTimer, pressA, 0
SetTimer, pressB, 0
pressA:
Send 24t4
return
pressB:
Send 24t4
return
XButton2 UP::
SetTimer, pressA, Off
SetTimer, pressB, Off
return
MButton::
Loop
{
GetKeyState,State,MButton,P
If (State="U") ;
{
Break
}
send ssss
sleep 1
}
Return
F3::suspend
~!z::
click
send f
sleep 10
Return
XButton1::
SetTimer, pressT, 0
SetTimer, pressF, 5
pressT:
Send 4t3
return
pressF:
Send 4t3
return
XButton1 UP::
SetTimer, pressT, Off
SetTimer, pressF, Off
return
XButton2::
SetTimer, pressA, 0
SetTimer, pressB, 0
pressA:
Send 24t4
return
pressB:
Send 24t4
return
XButton2 UP::
SetTimer, pressA, Off
SetTimer, pressB, Off
return
MButton::
Loop
{
GetKeyState,State,MButton,P
If (State="U") ;
{
Break
}
send ssss
sleep 1
}
Return
F3::suspend
~!z::
click
send f
sleep 10
Return