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官方公布关于21驾驶手感的消息

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这次我们开始深入探讨极品飞车的驾驶手感以及NFS热量的演变过程。
除了Shift系列之外,NFS系列中的驾驶手感一直更倾向于街机风格驾驶。
驾驶手感的核心是能够在高速时完成巨大的漂移,同时还与警察作战,超越对手并不断避免迎面而来的交通。


来自iPhone客户端1楼2019-09-07 20:42回复
    允许车辆漂移的一个特殊副作用是,如果你想在赛事上驾驶最快的时间,这也是过弯的唯一方法,当然这不是真实赛车的运作方式。
    尽管这种处理模式在我们的大部分观众中普遍得到了好评,但在Ghost我们一直觉得还有改进的余地。
    对于NFS Heat来说,这有很多种方法。


    来自iPhone客户端2楼2019-09-07 20:44
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      我们已经公开了更多的核心驾驶系统,以允许玩家更详细地构建和修改他们的汽车。这将允许车辆具有不对称且“非最佳”(但是有趣的驾驶)驾驶手感。例如,拥有强大的发动机,同时仍然有备用轮带或变速箱。
      这也允许玩家调整他们的汽车远离更平衡的库存处理,熟练的玩家可能会发现太容易和“街机”,根据您的喜好,更加逼真的抓握处理或漂移处理。
      我们还与漂移机械师合作,特别是所谓的制动-漂移机械副作用。
      我们希望让有经验和敬业的玩家能够制造一辆汽车,使其更接近现实世界的期望,并能够击败那些将他们的汽车留在原装中的人。这意味着我们不得不面对暴露和平衡从转向,差速器,离合器,制动偏置,一直到轮带模型本身的一切。


      来自iPhone客户端3楼2019-09-07 20:45
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        不明觉厉


        5楼2019-09-07 20:46
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          nfs竟然能打滑spin out,g社这次真的用心了?


          来自iPhone客户端6楼2019-09-07 20:47
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            支不支持g29方向盘


            来自Android客户端7楼2019-09-07 20:49
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              挑着翻译一下...很多话都不解其意,可能有翻译错误
              This also allows players to tune their cars away from the more balanced stock handling(which skilled players might find too easy and 'arcade')towards a more realistic grip handling or drift handling depending on which you prefer.
              不只有传统的漂移手感,也可以调教为拟真抓地或者emmm漂移——ps:但是传统的“街机手感”不就是漂移么?还是指现实世界的漂移?
              We have also worked with the drifting mechanic and especially the so called brake-to-drift mechanic side effect.
              改善漂移力学和传统的刹车起漂的边际效应(?)——ps:莫非是不能刹车起漂?
              We wanted to allow experienced and dedicated players to be able to build a car, tuning it closer to real world expectations, and be able to beat someone who has left their car remain at stock handling.
              追求拟真手感,这会跑得比固守前几代漂移方式的人更快?
              Tuning of the brake bias can also be done to allow the brakes to transfer weight to the front wheels, causing the rear wheels to lose grip and enter a drift. A third option to enter drift is to use the handbrake, which is preferably used in tighter corners and hairpins.
              脚刹调教偏向前轮可以起漂(类似19),手刹也可以起漂——那么前文的brake-to-drift mechanic side effect具体是什么意思呢...
              The Archetypes concept from NFS Payback has also been removed.
              应该是说本作不会像20一样划分5类车(竞速越野漂移直线逃逸)
              In NFS Heat you can apply several parts in 3 distinct categories that change the handling performance: Suspension, Differential and Tires.
              通过装备不同的悬挂、差速器、轮胎改变手感
              未完待续


              IP属地:美国8楼2019-09-07 23:07
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                Race, Drift, Offroad or Road是车辆手感4个标准,大概是竞速<->漂移,越野<->公路

                The type of drivetrain that the vehicles have will also affect how the vehicle drives and reacts to the different handling styles.
                传动系统也会影响手感(前驱、后驱、四驱?)
                Race will increase the grip of the car and make the car corner better. Extreme levels of race tuning will make the car corner faster and better. Race is all about throttle and brake control, finding the perfect line around the corner without drifting.
                Race属性为抓地,走线过弯,强调油门刹车的精确操控
                Tuning the car towards Drift will make the car easier to enter drifts and allows the car to create much deeper and wider angles of drift. Extreme levels of Drift tuning will allow the car to enter into a drift just by steering - no ‘Clutch Kick’ or hand brake required.
                Drift属性为漂移,极端的漂移属性甚至可以不通过‘Clutch Kick’(大概是14的松油门起漂,据说是21的主要漂移方式)或者手刹,仅仅打方向就能起漂。
                We have evolved the drift mechanics to make use of the player's skill and control even further for drift builds with the addition of ‘Throttle-controlled Drift’. For the first time in NFS history, players can control the angle of the drift via the throttle.
                可以通过油门深浅控制漂移角度,手柄的线性油门成为漂移必备?
                If the throttle is pushed all the way down while in a drift it will cause the car to spin out. In order to maintain a perfect drift the player needs to feather the throttle (apply partial pressure). This opens up new levels of mastery to the drifting in NFS.
                漂移过程中油门踩到底会导致spinout(转向过度?),所以需要适度松油门——ps:只要不侧滑溜冰就好。
                Offroad will make the car accelerate faster and corner better on rough terrain. Road will give the same advantages but on tarmac.
                offroad/越野属性和road/公路属性,分别让车在土路和水泥路上获得更好的加速和转弯能力。
                We wanted to have a Race handling style that is faster in corners, satisfying, and feels amazing while also creating a new way of initiating drift with multiple layers of mastery.
                抓地过弯会(比前作)更快更令人满意,同时漂移会需要更多技巧。
                总结:买买买


                IP属地:美国9楼2019-09-07 23:59
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                  🚁~~
                  ~~🚓🚓🚓~~


                  IP属地:云南来自Android客户端10楼2019-09-08 10:00
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                    最喜欢16的手感


                    IP属地:广东来自手机贴吧11楼2019-09-08 12:28
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                      你G社还想走讨好两边的路子


                      IP属地:河北来自Android客户端12楼2019-09-08 16:33
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                        正胎漂移还是反胎漂移


                        IP属地:广东来自iPhone客户端13楼2019-09-08 22:48
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                          8代手感就很好,开起来是拟真的感觉,看上去是街机风格


                          IP属地:湖南来自Android客户端14楼2019-09-09 20:20
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                            期待


                            IP属地:浙江来自Android客户端15楼2019-09-09 21:39
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                              怎么这么贵


                              IP属地:上海来自iPhone客户端16楼2019-09-11 22:46
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