Race, Drift, Offroad or Road是车辆手感4个标准,大概是竞速<->漂移,越野<->公路
The type of drivetrain that the vehicles have will also affect how the vehicle drives and reacts to the different handling styles.
传动系统也会影响手感(前驱、后驱、四驱?)
Race will increase the grip of the car and make the car corner better. Extreme levels of race tuning will make the car corner faster and better. Race is all about throttle and brake control, finding the perfect line around the corner without drifting.
Race属性为抓地,走线过弯,强调油门刹车的精确操控
Tuning the car towards Drift will make the car easier to enter drifts and allows the car to create much deeper and wider angles of drift. Extreme levels of Drift tuning will allow the car to enter into a drift just by steering - no ‘Clutch Kick’ or hand brake required.
Drift属性为漂移,极端的漂移属性甚至可以不通过‘Clutch Kick’(大概是14的松油门起漂,据说是21的主要漂移方式)或者手刹,仅仅打方向就能起漂。
We have evolved the drift mechanics to make use of the player's skill and control even further for drift builds with the addition of ‘Throttle-controlled Drift’. For the first time in NFS history, players can control the angle of the drift via the throttle.
可以通过油门深浅控制漂移角度,手柄的线性油门成为漂移必备?
If the throttle is pushed all the way down while in a drift it will cause the car to spin out. In order to maintain a perfect drift the player needs to feather the throttle (apply partial pressure). This opens up new levels of mastery to the drifting in NFS.
漂移过程中油门踩到底会导致spinout(转向过度?),所以需要适度松油门——ps:只要不侧滑溜冰就好。
Offroad will make the car accelerate faster and corner better on rough terrain. Road will give the same advantages but on tarmac.
offroad/越野属性和road/公路属性,分别让车在土路和水泥路上获得更好的加速和转弯能力。
We wanted to have a Race handling style that is faster in corners, satisfying, and feels amazing while also creating a new way of initiating drift with multiple layers of mastery.
抓地过弯会(比前作)更快更令人满意,同时漂移会需要更多技巧。
总结:买买买