同时有个1.8B可以运行,但每次加载缓存太长了,新版加载一次后,第二次加载很快,所以想用新版
但是,无论是否使用缓存,加载游戏后就闪退了
配置是 4790K 16G+虚拟内存20G 缓存只有5个多G应该是足够了
是在不知道是什么问题···
[17:24:39] ------- Init Cemu 1.15.7c -------
[17:24:39] mlc01 path: G:\WillU\1.15.7\mlc01\
[17:24:39] Cemuhook version: 0.5.7.2
[17:24:39] CPU: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz
[17:24:39] RAM: 16285MB
[17:24:39] Used CPU extensions: SSSE3, SSE4.1, AVX2, AES-NI
[17:25:35] Loading U-King.rpx
[17:25:35] Creating OpenGL canvas
[17:25:35] Loaded RPL module u-king (checksum 0x6D2DC472)
[17:25:36] ------- Loaded title -------
[17:25:36] TitleId: 00050000-101c9500
[17:25:36] TitleVersion: v0
[17:25:36] Update path: <mlc01>\usr\title\00050000\101C9500\ (not present)
[17:25:36] AOC path: <mlc01>\usr\title\0005000C\101C9500\ (not present)
[17:25:36] Save path: <mlc01>\usr\save\00050000\101C9500\user\
[17:25:36] shaderCache name: dcac9927
[17:25:36] gameprofile path: gameProfiles\00050000101c9500.ini
[17:25:36] RPX hash: dcac9927
[17:25:36] RPL link time: 141ms
[17:25:36] HLE scan time: 78ms
[17:25:36] ------- Active settings -------
[17:25:36] CPU-Mode: Single-core recompiler
[17:25:36] Load shared libraries: true
[17:25:36] GPUBufferCacheAccuracy: low (gameprofile)
[17:25:36] Use precompiled shaders: auto (gameprofile)
[17:25:36] Full sync at GX2DrawDone: true
[17:25:36] ------- Init OpenGL graphics backend -------
[17:25:36] GL_VENDOR: ATI Technologies Inc.
[17:25:36] GL_RENDERER: Radeon RX 580 Series
[17:25:36] GL_VERSION: 4.5.13542 Compatibility Profile Context 25.20.14011.1003
[17:25:36] Using precompiled shaders: true
[17:25:36] OpenGL extensions:
[17:25:36] ARB_clip_control: available
[17:25:36] ARB_get_program_binary: available
[17:25:36] ARB_clear_texture: available
[17:25:36] ARB_copy_image: available
[17:25:36] NV_depth_buffer_float: available
[17:25:36] ------- Init Audio backend -------
[17:25:36] DirectSound: available
[17:25:36] XAudio 2.8: available
[17:25:36] ------- Run title -------
[17:25:36] Shader cache loaded. Commited mem 22MB. Took 47ms
[17:25:36] Recompiler initialized. CPU extensions: LZCNT MOVBE AVX
[17:25:36] Custom timer mode: none
[17:25:36] IOSU_CRYPTO: No otp.bin found. Online mode cannot be used
[17:25:36] IOSU_CRYPTO: No Seeprom.bin found. Online mode cannot be used
Crashlog for Cemu 1.15.7c
Date: 30-05-2019 17:25:40
-----------------------------------------
Stack trace
-----------------------------------------
Exception 0xc0000005 at 0x2c27d1d0b8d
cemu.exe at 0x7ff662430000
RAX=000000001040f57c RBX=0000000010410000 RCX=000002c27d1d0af8 RDX=000000009065ad54
RSP=000002c2635ab980 RBP=0000000000000000 RDI=0000000036ad9c3c RSI=0000000000000000
R8 =0000000000000006 R9 =0000000000000000 R10=0000000000001000 R11=0000000000000080
R12=0000000000000000 R13=000002c158cf0000 R14=000000009065ad74 R15=000002c100000000
-----------------------------------------
Game info
-----------------------------------------
Game: Breath of the Wild [EU v0]
TitleId: 50000101c9500
RPXHash: dcac9927
-----------------------------------------
Active PPC instance
-----------------------------------------
IP 0x0343ee6c LR 0x03265694 Thread 0x9065b730
-----------------------------------------
PPC threads
-----------------------------------------
9065b730 Ent 00e06450 IP 02f23154 LR 02f23154 RUNNING Aff 010 Pri 80 Name NULL
1097dc78 Ent 02f3505c IP 00e04c54 LR 02f57404 SUSPENDED Aff 010 Pri 84 Name Prepare Thread
12a811b0 Ent 02f3505c IP 00e04c54 LR 02f57404 SUSPENDED Aff 100 Pri 80 Name WorkerMgr/Worker1(Any)
12ac1a88 Ent 02f3505c IP 00e04c54 LR 02f57404 SUSPENDED Aff 001 Pri 80 Name WorkerMgr/Worker2(Any)
15acc930 Ent 02f3505c IP 00e04c54 LR 02f57404 SUSPENDED Aff 010 Pri 81 Name OverlayArena Prepare
15ace618 Ent 02f3505c IP 00e04c54 LR 02f57404 SUSPENDED Aff 001 Pri 83 Name DecompThread
30262630 Ent 02f3505c IP 00e04c54 LR 02f57404 SUSPENDED Aff 001 Pri 83 Name Resource Loading
3026d240 Ent 02f3505c IP 00e04c54 LR 02f57404 SUSPENDED Aff 100 Pri 84 Name Resource Control
30277fc0 Ent 02f3505c IP 00e04c54 LR 02f57404 SUSPENDED Aff 100 Pri 84 Name Resource Memory
30282eb0 Ent 02f3505c IP 00e04c54 LR 02f57404 SUSPENDED Aff 100 Pri 84 Name MovableMemory
367eaa48 Ent 02f3505c IP 00e04c54 LR 02f57404 SUSPENDED Aff 100 Pri 84 Name res::Compaction
10523500 Ent 04060cc4 IP 00e04c54 LR 04060e50 SUSPENDED Aff 100 Pri 67 Name nw::snd::TaskThread
9032f5f8 Ent 00e06498 IP 00e06498 LR 00e00000 SUSPENDED Aff 100 Pri 14 Name NULL
3ddac520 Ent 02f3505c IP 00e04c54 LR 02f57404 SUSPENDED Aff 100 Pri 82 Name aal::LowPrioWorkerThread
3e169ca0 Ent 02f3505c IP 00e04c54 LR 02f57404 SUSPENDED Aff 100 Pri 72 Name AsyncPatternRumbleThread
3ec2ebc8 Ent 02f3505c IP 037121e8 LR 037121e8 WAITING Aff 010 Pri 86 Name ProductReportBackGround Thread
3ee5cea8 Ent 02f3505c IP 0327da20 LR 0327da20 WAITING Aff 010 Pri 83 Name NFP Thread
10d9a020 Ent 03de9ee0 IP 03dc1634 LR 03dc1634 SUSPENDED Aff 001 Pri 80 Name Physics:HavokWorkerEntity(Core2)
10d9b850 Ent 03de9ee0 IP 03dc1634 LR 03dc1634 SUSPENDED Aff 100 Pri 80 Name Physics:HavokWorkerEntity(Core0)
10e3c160 Ent 03de9ee0 IP 03dc1634 LR 03dc1634 SUSPENDED Aff 001 Pri 80 Name Physics:HavokWorkerSensor(Core2)
10e3b950 Ent 03de9ee0 IP 03dc1634 LR 03dc1634 SUSPENDED Aff 100 Pri 80 Name Physics:HavokWorkerSensor(Core0)
3ef6cbc0 Ent 02f3505c IP 00e04c54 LR 02f57404 SUSPENDED Aff 100 Pri 84 Name NavMeshSystemThread
3efe9150 Ent 02f3505c IP 00e04c54 LR 02f57404 SUSPENDED Aff 010 Pri 84 Name
3f014200 Ent 02f3505c IP 00e04c54 LR 02f57404 SUSPENDED Aff 100 Pri 84 Name
3f03f2b0 Ent 02f3505c IP 00e04c54 LR 02f57404 SUSPENDED Aff 001 Pri 84 Name
3f158100 Ent 02f3505c IP 00e04c54 LR 02f57404 SUSPENDED Aff 100 Pri 82 Name SaveMgrThread
但是,无论是否使用缓存,加载游戏后就闪退了
配置是 4790K 16G+虚拟内存20G 缓存只有5个多G应该是足够了
是在不知道是什么问题···
[17:24:39] ------- Init Cemu 1.15.7c -------
[17:24:39] mlc01 path: G:\WillU\1.15.7\mlc01\
[17:24:39] Cemuhook version: 0.5.7.2
[17:24:39] CPU: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz
[17:24:39] RAM: 16285MB
[17:24:39] Used CPU extensions: SSSE3, SSE4.1, AVX2, AES-NI
[17:25:35] Loading U-King.rpx
[17:25:35] Creating OpenGL canvas
[17:25:35] Loaded RPL module u-king (checksum 0x6D2DC472)
[17:25:36] ------- Loaded title -------
[17:25:36] TitleId: 00050000-101c9500
[17:25:36] TitleVersion: v0
[17:25:36] Update path: <mlc01>\usr\title\00050000\101C9500\ (not present)
[17:25:36] AOC path: <mlc01>\usr\title\0005000C\101C9500\ (not present)
[17:25:36] Save path: <mlc01>\usr\save\00050000\101C9500\user\
[17:25:36] shaderCache name: dcac9927
[17:25:36] gameprofile path: gameProfiles\00050000101c9500.ini
[17:25:36] RPX hash: dcac9927
[17:25:36] RPL link time: 141ms
[17:25:36] HLE scan time: 78ms
[17:25:36] ------- Active settings -------
[17:25:36] CPU-Mode: Single-core recompiler
[17:25:36] Load shared libraries: true
[17:25:36] GPUBufferCacheAccuracy: low (gameprofile)
[17:25:36] Use precompiled shaders: auto (gameprofile)
[17:25:36] Full sync at GX2DrawDone: true
[17:25:36] ------- Init OpenGL graphics backend -------
[17:25:36] GL_VENDOR: ATI Technologies Inc.
[17:25:36] GL_RENDERER: Radeon RX 580 Series
[17:25:36] GL_VERSION: 4.5.13542 Compatibility Profile Context 25.20.14011.1003
[17:25:36] Using precompiled shaders: true
[17:25:36] OpenGL extensions:
[17:25:36] ARB_clip_control: available
[17:25:36] ARB_get_program_binary: available
[17:25:36] ARB_clear_texture: available
[17:25:36] ARB_copy_image: available
[17:25:36] NV_depth_buffer_float: available
[17:25:36] ------- Init Audio backend -------
[17:25:36] DirectSound: available
[17:25:36] XAudio 2.8: available
[17:25:36] ------- Run title -------
[17:25:36] Shader cache loaded. Commited mem 22MB. Took 47ms
[17:25:36] Recompiler initialized. CPU extensions: LZCNT MOVBE AVX
[17:25:36] Custom timer mode: none
[17:25:36] IOSU_CRYPTO: No otp.bin found. Online mode cannot be used
[17:25:36] IOSU_CRYPTO: No Seeprom.bin found. Online mode cannot be used
Crashlog for Cemu 1.15.7c
Date: 30-05-2019 17:25:40
-----------------------------------------
Stack trace
-----------------------------------------
Exception 0xc0000005 at 0x2c27d1d0b8d
cemu.exe at 0x7ff662430000
RAX=000000001040f57c RBX=0000000010410000 RCX=000002c27d1d0af8 RDX=000000009065ad54
RSP=000002c2635ab980 RBP=0000000000000000 RDI=0000000036ad9c3c RSI=0000000000000000
R8 =0000000000000006 R9 =0000000000000000 R10=0000000000001000 R11=0000000000000080
R12=0000000000000000 R13=000002c158cf0000 R14=000000009065ad74 R15=000002c100000000
-----------------------------------------
Game info
-----------------------------------------
Game: Breath of the Wild [EU v0]
TitleId: 50000101c9500
RPXHash: dcac9927
-----------------------------------------
Active PPC instance
-----------------------------------------
IP 0x0343ee6c LR 0x03265694 Thread 0x9065b730
-----------------------------------------
PPC threads
-----------------------------------------
9065b730 Ent 00e06450 IP 02f23154 LR 02f23154 RUNNING Aff 010 Pri 80 Name NULL
1097dc78 Ent 02f3505c IP 00e04c54 LR 02f57404 SUSPENDED Aff 010 Pri 84 Name Prepare Thread
12a811b0 Ent 02f3505c IP 00e04c54 LR 02f57404 SUSPENDED Aff 100 Pri 80 Name WorkerMgr/Worker1(Any)
12ac1a88 Ent 02f3505c IP 00e04c54 LR 02f57404 SUSPENDED Aff 001 Pri 80 Name WorkerMgr/Worker2(Any)
15acc930 Ent 02f3505c IP 00e04c54 LR 02f57404 SUSPENDED Aff 010 Pri 81 Name OverlayArena Prepare
15ace618 Ent 02f3505c IP 00e04c54 LR 02f57404 SUSPENDED Aff 001 Pri 83 Name DecompThread
30262630 Ent 02f3505c IP 00e04c54 LR 02f57404 SUSPENDED Aff 001 Pri 83 Name Resource Loading
3026d240 Ent 02f3505c IP 00e04c54 LR 02f57404 SUSPENDED Aff 100 Pri 84 Name Resource Control
30277fc0 Ent 02f3505c IP 00e04c54 LR 02f57404 SUSPENDED Aff 100 Pri 84 Name Resource Memory
30282eb0 Ent 02f3505c IP 00e04c54 LR 02f57404 SUSPENDED Aff 100 Pri 84 Name MovableMemory
367eaa48 Ent 02f3505c IP 00e04c54 LR 02f57404 SUSPENDED Aff 100 Pri 84 Name res::Compaction
10523500 Ent 04060cc4 IP 00e04c54 LR 04060e50 SUSPENDED Aff 100 Pri 67 Name nw::snd::TaskThread
9032f5f8 Ent 00e06498 IP 00e06498 LR 00e00000 SUSPENDED Aff 100 Pri 14 Name NULL
3ddac520 Ent 02f3505c IP 00e04c54 LR 02f57404 SUSPENDED Aff 100 Pri 82 Name aal::LowPrioWorkerThread
3e169ca0 Ent 02f3505c IP 00e04c54 LR 02f57404 SUSPENDED Aff 100 Pri 72 Name AsyncPatternRumbleThread
3ec2ebc8 Ent 02f3505c IP 037121e8 LR 037121e8 WAITING Aff 010 Pri 86 Name ProductReportBackGround Thread
3ee5cea8 Ent 02f3505c IP 0327da20 LR 0327da20 WAITING Aff 010 Pri 83 Name NFP Thread
10d9a020 Ent 03de9ee0 IP 03dc1634 LR 03dc1634 SUSPENDED Aff 001 Pri 80 Name Physics:HavokWorkerEntity(Core2)
10d9b850 Ent 03de9ee0 IP 03dc1634 LR 03dc1634 SUSPENDED Aff 100 Pri 80 Name Physics:HavokWorkerEntity(Core0)
10e3c160 Ent 03de9ee0 IP 03dc1634 LR 03dc1634 SUSPENDED Aff 001 Pri 80 Name Physics:HavokWorkerSensor(Core2)
10e3b950 Ent 03de9ee0 IP 03dc1634 LR 03dc1634 SUSPENDED Aff 100 Pri 80 Name Physics:HavokWorkerSensor(Core0)
3ef6cbc0 Ent 02f3505c IP 00e04c54 LR 02f57404 SUSPENDED Aff 100 Pri 84 Name NavMeshSystemThread
3efe9150 Ent 02f3505c IP 00e04c54 LR 02f57404 SUSPENDED Aff 010 Pri 84 Name
3f014200 Ent 02f3505c IP 00e04c54 LR 02f57404 SUSPENDED Aff 100 Pri 84 Name
3f03f2b0 Ent 02f3505c IP 00e04c54 LR 02f57404 SUSPENDED Aff 001 Pri 84 Name
3f158100 Ent 02f3505c IP 00e04c54 LR 02f57404 SUSPENDED Aff 100 Pri 82 Name SaveMgrThread