1.06版本:
The AI director will no longer immediately spawn specials after a Lord is killed.
AI导演将不再会在关底BOSS战结束后立刻刷新一大堆特感
The AI director will now wait longer between spawns of coordinated special enemy attacks. (when we spawn all the specials in the spawn queue all at once for increased challenge fun). This means fewer situations where you get train wrecked by multiple waves of coordinated enemies on Champion and Legend.
AI导演现在将会在刷新有组合攻击的特感时等待更长的时间间隔,这意味着玩家在高难度下将会更少地被数波特感组合拳直接打回老家
Reduced the number of Chaos Warriors in patrols on Legend - replaced some with Maulers. Set to 6 Chaos Warriors, down from 10.
降低天劫混沌巡逻队的罐头数量
Modified skaven horde difficulty scaling to match the challenge of chaos segments. Skaven hordes will now spawn with a bit higher frequency and with higher numbers, on higher difficulties.
加强了斯卡文鼠潮
总结:抛开一大堆对关底BOSS的削弱,单从补丁来看,1.06无疑修复了很多不合理的东西,比如关底BOSS战刚结束就被一大堆特感淹没,比如天劫12铜人阵等等,虽然鼠潮有所加强,但真正导致团灭的元凶却都遭到了削弱,理论上天劫的通关率应该大幅提高才对,但实际情况如何相信大家都一清二楚