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R11 -- UI Overhaul, Fuel System, Account-Bound Recipes2月17日 - PLAYFULDAVIDHey Creatifriends,
You have a decent amount of new stuff to play with in this update. You’ll notice a big difference as soon as you enter a world. The UI has been expanded, streamlined and polished with our best Keepa oil. It affects everything -- crafting, the HUD, mining, storage -- making the game much more smooth and satisfying to play. We also added something we’ve been planning on from the beginning: a fuel system for the forge. We think it adds a fun layer of strategy to crafting, but don’t let that stop you from letting us know what you think.
Based on popular feedback, we decided to enable account-bound recipes. This means you can now bring recipes you’ve found or unlocked in your home world to others, giving you more freedom to venture out into other worlds without having to go through the recipe progression every time.
Finally, we threw a few extra things in there just for good measure: Hotfoot just got deadlier -- get too close and he’ll light you on fire. Corrupt mobs also do extra damage if you get too close (introverts hate when you invade their personal space, after all). And of course, there’s always the usual helping of the entrails of bugs we’ve squashed. Thanks for all your help finding them, by the way!
Also, we tried something new this time: a short preview video that goes beyond the patch notes with a few extra details and context (some secrets, too). Watch it here:
New Features and Content
User Interface Overhaul!
Crafting station, forge, and processor overhaul
Quickbar items now accessible in all crafting stations
Pop-ups for collected items, armor / weapon damage, and newly-learned recipes
Improved in-game HUD layout
10 quickslots (up from 6)
Armor durability widget
Stack splitting changes
Single-left “sticky” click to pick up stacks removed (use left-click-hold and drag instead)
To split stacks, left-click hold and drag a stack, then right-click to drop single items
Right-click shortcut moves entire stacks
...and much, much more!
New Fuel System
Forging now requires fuel
Wood, coal, and many other items can fuel a forge
Different fuels have different heat levels, which will forge materials faster
Account-bound recipes
All unlocked recipes are craftable in any world
When you first enter an old world, any recipes unlocked there will be added to your account-bound list if you don’t already have them
Lava layer enemies now do fire damage
Corrupted layer enemies now do corruption damage


1楼2015-02-17 10:56回复