TRADESKILLS
The Far Seas Trading Company on the Isle of Mara requests your assistance once again with a new tradeskill questline available upon reaching level 93!
Owners of the Artisan’s Pack Pony should also keep their eyes open while working on the new questline for an opportunity to train their ponies to gather rares and holiday harvests.
On completion of the quest line, a daily mission in Obol Plains and a weekly mission in Vesspyr Isles will also become available.
Level 90 essentials and advanced recipe books now exist for all crafting classes, and can be obtained via the recipe merchants (essentials) and the quest line (advanced).
Five new tradeskill collections can be found in Eidolon Jungle, Obol Plains, and Vesspyr Isles.
Koros, theFarSeasfaction merchant on the Isle of Mara, has a new flying mount for sale to crafters who have earned sufficientFarSeasfaction and tokens.
The tradeskill group dungeon missions from Madria Varas in the Isle of Mara can now be done hourly rather than daily.
The stats of level 91/92 handcrafted and mastercrafted equipment has been increased to match 95 handcrafted and mastercrafted equipment.
Additional recipes are available to research from tradeskill apprentices. These require components obtained in the Tears of Veeshan expansion. These recipes can be scribed by all classes, but some recipes may be more challenging to make if you are not the class that specialized in that item.
Merchant Sllithzes in the Falinpol tower in Vesspyr Isles will also sell you recipes to make some of the adventuring items sold by Etyma Merchant Delvakin.
All merchant purchased holiday tradeskill books are now heirloom.
Alchemist-created standard buff elixirs can no longer be dispelled.
Mass production now scales up in increments of 5 of the stat.
Stats granted by adornments will no longer be boosted by experimentation.
White Adornments of Recovery are now adornments of Reuse. They now give Ability Reuse instead of Spell Reuse.
HARVESTING
Harvesting nodes can now be harvested at any harvesting skill level. In order to be eligible for rare harvests, your skill must still meet the previous requirements.
COMBAT MECHANICS
Damage Per Second now uses the curve that Multi-Attack used to use and Multi-Attack now uses the curve that Damage Per Second used to use.
ABILITIES / ALTERNATE ADVANCEMENT
General
The Heroic tree now caps at 100.
The class tree now only requires one point per ability to move down the lines.
A second and third Heroic Expertise ability can be purchased for an additional 20 and 30 points, respectively.
Abilities that increased Multi-Attack now increase Damage Per second.
Abilities that increased Damage Per Second now increase Multi-Attack.
Abilities that grant a chance to outright resist a control effect now cap at 100% chance instead of 10%.
Abilities in the prestige tree that clear the reuse of other abilities should trigger more reliably.
Player controllable pets now have increased health based on the caster’s stamina.
Pets will now benefit from any stat conversion abilities that their owner possesses, such as those found in the Prestige tree.
Alternate Advancements that grant AE Auto-Attack to the caster are now passive. These effects can be disabled with Singular Focus.
Ability Casting Speed's conversion to Doublecast has been drastically increased.
Sorcerers and Summoners now gain bonus damage with Spell Weapons.
Heals should no longer doublecast. This indirectly resolves an issue where Defiler wards would seemingly not benefit from ability modifier.
Fixed a number of cases where the hate list for players and NPCs wasn't being updated as expected. This should fix most of the causes for Call of the Veteran failing to work as expected.
Deities
Final Judgment can no longer crit.
Beastlord
Northwind Barrier now has a 2 minute base reuse.
Unchained Ferocity now allows the beastlord to summon a warder with no cast time and no recovery time. The beastlord can also use up to 10 advantages without having their warder trigger Weakness. It no longer has a cast time and the power cost is significantly reduced.
Natural Instinct now has 8 ranks for 1 point each. It now also grants strikethrough.
Marisha Kur's Protection now has a cure effect for the warder.
Grinning Onslaught will no longer heal enemies.
Rogue
Pris de Fer now has a 2 minute base reuse.
Swashbuckler
Bladeweaver now increases stamina.
Lung Puncture now also impairs the target’s chance to strikethrough a successful avoidance check.
Dirge
Sonic Barrier now makes the target dodge for 1 second when a stoneskin triggers.
Troubador
Rejuvenating Celebration now increases stamina.
Enhance: Rejuvenating Celebration now increases stamina.
Fighters
Stamina Bonus prestige abilities now grant 100 per rank.
Warrior
Unshakable Grip now also grants the group 10 Weapon Damage Bonus.
Perfect Counter now makes the warrior dodge for 1 second when a stoneskin triggers.
Berserker
Wall of Force now makes the berserker dodge for 1 second when a stoneskin triggers.
Guardian
Battle Tactics now increases stamina.
Added Constitition now enhances the stamina from Battle Tactics.
Call of Shielding now increases stamina.
Focus:BattleTactics now enhances the stamina of Battle Tactics.
Enhance: Call of Shielding now enhances the stamina of Call of Shielding.
Last Man Standing now makes the guardian dodge for 1 second when a stoneskin triggers.
TowerofStonenow makes the guardian dodge for 1 second when a stoneskin triggers.
Sorcerer
Mystical Field now has a 90 second base reuse time. The power cost has been reduced.
Warlock
Focused Casting now grants the warlock 100 Crit Chance and increases their Crit Bonus by 75% of their base Crit Bonus instead of increasing Doublecast Chance.
Crusader
Soulclaim now triggers when anyone in the raid strikes a deathblow. The crit bonus increase is now 1 Crit Bonus for every 3000 strength the crusader has.
Paladin
Fixed a situation where a Paladin's “Marr's Favor” could critically heal them.
Blessing of the Paladin now increases stamina.
Enhance: Blessing of the Paladin now increases stamina.
Blessed Warding now increases stamina.
Holy Alacrity now makes the paladin dodge for 1 second when the stoneskin triggers.
Shadowknight
Hateful Respite now makes the shadowknight dodge for 1 second when a stoneskin triggers.
Necromancer
Lifeburn’s health to damage ratio has been adjusted to compensate for the new health of players. It is no longer modified by potency. The damage should remain about the same.
Summoner
Soulburn's damage can no longer be modified by potency. It now deals 150% of the consumed health to the target.
Brawler
Inner Focus now makes the brawler dodge for 1 second when a stoneskin triggers.
Eagle's Patience now makes the brawler dodge for 1 second when a stoneskin triggers.
Bruiser
Martial Leap now has a 45 second base cooldown.
Soak Hit now makes the bruiser dodge for 1 second when a stoneskin triggers.
Adrenaline Rush now makes the bruiser dodge for 1 second when a stoneskin triggers.
The Far Seas Trading Company on the Isle of Mara requests your assistance once again with a new tradeskill questline available upon reaching level 93!
Owners of the Artisan’s Pack Pony should also keep their eyes open while working on the new questline for an opportunity to train their ponies to gather rares and holiday harvests.
On completion of the quest line, a daily mission in Obol Plains and a weekly mission in Vesspyr Isles will also become available.
Level 90 essentials and advanced recipe books now exist for all crafting classes, and can be obtained via the recipe merchants (essentials) and the quest line (advanced).
Five new tradeskill collections can be found in Eidolon Jungle, Obol Plains, and Vesspyr Isles.
Koros, theFarSeasfaction merchant on the Isle of Mara, has a new flying mount for sale to crafters who have earned sufficientFarSeasfaction and tokens.
The tradeskill group dungeon missions from Madria Varas in the Isle of Mara can now be done hourly rather than daily.
The stats of level 91/92 handcrafted and mastercrafted equipment has been increased to match 95 handcrafted and mastercrafted equipment.
Additional recipes are available to research from tradeskill apprentices. These require components obtained in the Tears of Veeshan expansion. These recipes can be scribed by all classes, but some recipes may be more challenging to make if you are not the class that specialized in that item.
Merchant Sllithzes in the Falinpol tower in Vesspyr Isles will also sell you recipes to make some of the adventuring items sold by Etyma Merchant Delvakin.
All merchant purchased holiday tradeskill books are now heirloom.
Alchemist-created standard buff elixirs can no longer be dispelled.
Mass production now scales up in increments of 5 of the stat.
Stats granted by adornments will no longer be boosted by experimentation.
White Adornments of Recovery are now adornments of Reuse. They now give Ability Reuse instead of Spell Reuse.
HARVESTING
Harvesting nodes can now be harvested at any harvesting skill level. In order to be eligible for rare harvests, your skill must still meet the previous requirements.
COMBAT MECHANICS
Damage Per Second now uses the curve that Multi-Attack used to use and Multi-Attack now uses the curve that Damage Per Second used to use.
ABILITIES / ALTERNATE ADVANCEMENT
General
The Heroic tree now caps at 100.
The class tree now only requires one point per ability to move down the lines.
A second and third Heroic Expertise ability can be purchased for an additional 20 and 30 points, respectively.
Abilities that increased Multi-Attack now increase Damage Per second.
Abilities that increased Damage Per Second now increase Multi-Attack.
Abilities that grant a chance to outright resist a control effect now cap at 100% chance instead of 10%.
Abilities in the prestige tree that clear the reuse of other abilities should trigger more reliably.
Player controllable pets now have increased health based on the caster’s stamina.
Pets will now benefit from any stat conversion abilities that their owner possesses, such as those found in the Prestige tree.
Alternate Advancements that grant AE Auto-Attack to the caster are now passive. These effects can be disabled with Singular Focus.
Ability Casting Speed's conversion to Doublecast has been drastically increased.
Sorcerers and Summoners now gain bonus damage with Spell Weapons.
Heals should no longer doublecast. This indirectly resolves an issue where Defiler wards would seemingly not benefit from ability modifier.
Fixed a number of cases where the hate list for players and NPCs wasn't being updated as expected. This should fix most of the causes for Call of the Veteran failing to work as expected.
Deities
Final Judgment can no longer crit.
Beastlord
Northwind Barrier now has a 2 minute base reuse.
Unchained Ferocity now allows the beastlord to summon a warder with no cast time and no recovery time. The beastlord can also use up to 10 advantages without having their warder trigger Weakness. It no longer has a cast time and the power cost is significantly reduced.
Natural Instinct now has 8 ranks for 1 point each. It now also grants strikethrough.
Marisha Kur's Protection now has a cure effect for the warder.
Grinning Onslaught will no longer heal enemies.
Rogue
Pris de Fer now has a 2 minute base reuse.
Swashbuckler
Bladeweaver now increases stamina.
Lung Puncture now also impairs the target’s chance to strikethrough a successful avoidance check.
Dirge
Sonic Barrier now makes the target dodge for 1 second when a stoneskin triggers.
Troubador
Rejuvenating Celebration now increases stamina.
Enhance: Rejuvenating Celebration now increases stamina.
Fighters
Stamina Bonus prestige abilities now grant 100 per rank.
Warrior
Unshakable Grip now also grants the group 10 Weapon Damage Bonus.
Perfect Counter now makes the warrior dodge for 1 second when a stoneskin triggers.
Berserker
Wall of Force now makes the berserker dodge for 1 second when a stoneskin triggers.
Guardian
Battle Tactics now increases stamina.
Added Constitition now enhances the stamina from Battle Tactics.
Call of Shielding now increases stamina.
Focus:BattleTactics now enhances the stamina of Battle Tactics.
Enhance: Call of Shielding now enhances the stamina of Call of Shielding.
Last Man Standing now makes the guardian dodge for 1 second when a stoneskin triggers.
TowerofStonenow makes the guardian dodge for 1 second when a stoneskin triggers.
Sorcerer
Mystical Field now has a 90 second base reuse time. The power cost has been reduced.
Warlock
Focused Casting now grants the warlock 100 Crit Chance and increases their Crit Bonus by 75% of their base Crit Bonus instead of increasing Doublecast Chance.
Crusader
Soulclaim now triggers when anyone in the raid strikes a deathblow. The crit bonus increase is now 1 Crit Bonus for every 3000 strength the crusader has.
Paladin
Fixed a situation where a Paladin's “Marr's Favor” could critically heal them.
Blessing of the Paladin now increases stamina.
Enhance: Blessing of the Paladin now increases stamina.
Blessed Warding now increases stamina.
Holy Alacrity now makes the paladin dodge for 1 second when the stoneskin triggers.
Shadowknight
Hateful Respite now makes the shadowknight dodge for 1 second when a stoneskin triggers.
Necromancer
Lifeburn’s health to damage ratio has been adjusted to compensate for the new health of players. It is no longer modified by potency. The damage should remain about the same.
Summoner
Soulburn's damage can no longer be modified by potency. It now deals 150% of the consumed health to the target.
Brawler
Inner Focus now makes the brawler dodge for 1 second when a stoneskin triggers.
Eagle's Patience now makes the brawler dodge for 1 second when a stoneskin triggers.
Bruiser
Martial Leap now has a 45 second base cooldown.
Soak Hit now makes the bruiser dodge for 1 second when a stoneskin triggers.
Adrenaline Rush now makes the bruiser dodge for 1 second when a stoneskin triggers.